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View Full Version : HLGuard 1.5 Banned in UGC TFC


DUGAN
August 18th, 2003, 12:56 PM
We have decided to ban HLGuard 1.5 due to the following reasons:

1. It is not a preventative measure against hacking or exploiting if the league setting is enabled, it only flags violators
2. There are occasional problems with operating HLGuard 1.5 on servers with the league settings
3. Dispute Admins can not verify command exploit accusations using Sparkys bshowcommands for demos recorded on servers with HLGuard 1.5 enabled.

Seeing how the program does more bad than good, we have decided not to allow teams to use it in matches.

However, we do allow teams to use Sparkys2.0 Serverside. Sparkys 2.0 acts as a preventative measure for hacking and exploiting by disabling certain commands, is compatible with all league settings, can disable Bunnyhopping for Iron ladders, and allows dispute admins to verify command exploit allegations (if there are any considering it blocks the use of exploit commands) with Sparkys1.0 Clientside bshowcommands.

AxioN
August 18th, 2003, 01:46 PM
j/w, with sparkys on teh server. Does the opposing clan have to agree to play with it? I mean, if its optional, and the one clan doesnt want to use sparkys, they will go to a different server correct?

Ruiner
August 18th, 2003, 01:51 PM
very nice job!

DUGAN
August 18th, 2003, 02:08 PM
Heh, thx. Yes, Sparkys2.0 is OPTIONAL. Both teams must agree to use it.

Ruiner
August 18th, 2003, 02:25 PM
DUGAN

I can read your pm's but it seems you're very lagged or something... WEIRD! Cause you can't seem to read me, as you keep asking if I'm here even when I'm responding... lol

ruiner.

WingNut
August 18th, 2003, 02:55 PM
Originally posted by DUGAN Sparkys 2.0 acts as a preventative measure for hacking and exploiting by disabling certain commands

Just be aware that the cvar locking isn't 100%. As with similar types of programs that do the same function, (HLG, wwcl) it can easily be bypassed.

allows dispute admins to verify command exploit allegations (if there are any considering it blocks the use of exploit commands) with Sparkys1.0 Clientside bshowcommands.

Also be aware that bshowcommands can only show the commands that are entered via the users console, if a user enables the cheats a different way it wont pick them up.
And refer to my previous statement about "blocking the use of exploit commands".

-WingNut-

WingNut
August 18th, 2003, 02:57 PM
Originally posted by Jebediah2k3
Great f*cking job UGC, glad to see some people are standing up to Unified Admins and letting them know just how sh*tty their software really is!

I remember playing on HLGuard servers back in the day and they were always full of so much bullsh*t, you weren't even allowed to use zoom scripts on half of them and they're reset your d*mn fov to 90 every time you respawned, it was annoying as h*ll. Also I think they had some problems with the player hitboxes and shotgun aim, it made it hard is f*ck to get hits with the shotgun.

That wasn't a problem with HLG, it was a problem with the server admins not enabling the TFC section of the HLG config and only using the CS section.

And the hitbox problem was a metamod problem, not HLG.

Ruiner
August 18th, 2003, 03:05 PM
I put HLG on a server, and it made the server crash. I had to disable the TFC specific configs for HLG to work...

I looked at the UA forums, and it seems lots of people had that problem, I haven't checked since..

It is true there are ways to bypass *certain* checks, but then if you're found to have a different value, it will be quite obvious you intended to cheat and just didn't "tweak" your configs, resulting in a ban for life.

DUGAN
August 18th, 2003, 03:52 PM
Originally posted by WingNut
Just be aware that the cvar locking isn't 100%. As with similar types of programs that do the same function, (HLG, wwcl) it can easily be bypassed.


Yes, I know. However atleast some protection against exploit commmands is always better than none.

NukeleaR
August 18th, 2003, 04:17 PM
Great job with UGC Dugan, it's really gonna be one of the up and coming leagues.

DUGAN
August 18th, 2003, 05:00 PM
Thanks NucleaR. I hope that our new policies are successful in creating a better match environment and attracting more teams to the league.

August 18th, 2003, 06:36 PM
No server plug-ins should be allowed, period.

WingNut
August 18th, 2003, 07:35 PM
Originally posted by revolt
It is true there are ways to bypass *certain* checks, but then if you're found to have a different value, it will be quite obvious you intended to cheat and just didn't "tweak" your configs, resulting in a ban for life.

The programs cannot "Check" a value and return it's setting, it can only attempt to "set" the value on the client.

WingNut
August 18th, 2003, 07:38 PM
Originally posted by DUGAN
Yes, I know. However atleast some protection against exploit commmands is always better than none.

True. And I'll agree that trying to sort thru a demo that was recorded on a HLG server is a pain in the ass :p

However, like I've said before, if you want to really cripple cheating in a league, start enforcing the use of Cheating-Death...

-WingNut-

nightwolf
August 19th, 2003, 08:46 AM
sounds good dugan we gonna ban it in mlf too?

Ruiner
August 19th, 2003, 09:09 AM
Originally posted by WingNut
The programs cannot "Check" a value and return it's setting, it can only attempt to "set" the value on the client. What I meant to say is, there are other ways to find the clients interp etc.. Maybe the server can't, but if it's found later that the player was using modified interp or other locked values, then you know the player was cheating.

Xion
August 19th, 2003, 11:25 AM
Originally posted by WingNut

However, like I've said before, if you want to really cripple cheating in a league, start enforcing the use of Cheating-Death...

-WingNut-

Enforce CD.

DUGAN
August 19th, 2003, 02:15 PM
Originally posted by nightwolf
sounds good dugan we gonna ban it in mlf too?

Most likely, but I need to speak with Racer about it first.

August 19th, 2003, 03:29 PM
Enforce CD.

emo
August 19th, 2003, 03:36 PM
CD is such a pain in the ass.

WingNut
August 19th, 2003, 04:06 PM
Originally posted by emo
CD is such a pain in the ass.

How? You download it once, then it'll auto-update whenever a new version is out.
Server setup couldn't be easier with it's dual installation methods. (with or without metamod installed).

Even Joolz has publically stated that C-D is the way to go to prevent cheating.

But anyway, we leave this up to the players to decide in most of the leagues, and they seem to want to take their chances with cheaters rather than to use it... I dunno...

-WingNut-

Ruiner
August 19th, 2003, 04:28 PM
CD is nice, and I beleive it's required in german leagues.. side-by-side with sparky v2!

Xion
August 20th, 2003, 05:04 AM
Server plugins are different to a client hook...

FryGuy
August 20th, 2003, 06:14 PM
What server flags are allowed on sparky v2?

BuddyLeeX
August 22nd, 2003, 01:54 AM
ok