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mag
July 13th, 2006, 06:21 PM
By Brad Shoemaker, GameSpot
Posted Jul 13, 2006 2:13 pm PT

REDWOOD CITY, Calif.--Electronic Arts is upholding its annual tradition of hosting a gala summer press event with--you guessed it--another gala summer press event. The newly redubbed Summer Showcase, currently underway at the company's sprawling main campus in Redwood City, will feature a look at many of the juggernaut third party's upcoming titles for both current and next-gen consoles and PC. The event will begin with a stage presentation led by eminent company representatives, and will then move on to hands-on time with the EA's full playable lineup.

The horde of attendees from the states and abroad have assembled in EA's holding pen, and the show will be starting in moments. We'll be bringing you live updates throughout the presentation portion of the event, so you may ingest any particularly succulent morsels of information in the timeliest fashion. And of course, you can expect hands-on previews of any and all games shown as the afternoon continues.

2:09 pm The show is starting with a musical fanfare from the USC Trojan marching band and an introduction by EA's Jeff Brown. Think this will be a sports-centric program?

He went from teasing us about EA's PS3 plans to telling us bluntly not to expect anything on Crysis, Spore, or a number of other big properties today. Herumph. Products to look for in the next few hours include Godfather on the 360, Superman Returns, Warhammer Online from recently acquired Mythic, LOTR: The White Council, and--hey--Half-Life 2 Episodes 1 and 2.

2:16 Mythic pres and CEO Mark Jacobs takes the stage, starting by addressing his company's rapid acquisition by EA, going on to run down the company's history, focusing on its biggest success, Dark Age of Camelot.

Jacobs' talk naturally turns to Mythic's upcoming project, Warhammer Online, and we get to see the E3 trailer again. No real information though. Herumph again.

2:26 Valve's Gabe Newell is now on the stage to show us an updated trailer for Half-Life 2: Episode 2. There are some new images of a strider and smaller walker-like enemies decimating a group of human fighters in the forest. Otherwise, this is pretty much the same trailer we saw at the end of Episode 1.

Newell talks about getting players out of City 17 in the next episode (duh), as well as giving them new weapons and new enemies to use them against. Looks like the Source engine will be getting a lot of upgrades in Ep 2. A "cinematic physics" system is coming from former Weta Digital employee Gray Horsfield, along with new particle systems, better foliage, and more.

2:34 Newell's gone on to discuss the episodic-gaming business model. Short version: Valve likes it. It will even let them explore new types of gameplay in a new upcoming game called Portal (which seems to be a working title). It looks like they took the portal concept from Prey and slapped it on a gun--you can shoot them into walls and floors to solve all kinds of crazy puzzles, teleporting objects around and stuff. Looks like a total mindbender.

TEAM FORTRESS 2. WHERE DID THIS COME FROM? Hey, they're still making it! It's got a totally exaggerated, crazy art style now. Looks a little like Spy vs. Spy or No One Lives Forever, kind of a '60s spy feel. It's going to be the included multiplayer mode in Episode 2! Class-based, etc. You know the drill. Great news for shooter fans. We all thought this game was dead years ago.

And hey, Half-Life 2: Ep 2 wlil ship for Xbox 360 and PS3 simultaneously with the PC. The console games will basically include all of the HL2 back content, so you'll get everything on there that you can get on the PC. Who expected all this Valve news?

2:43 Steve Gray is now on, showing off the first concept art and now the first trailer from LOTR: The White Council. Looks like it's set before Bilbo finds the One Ring (i.e. before The Hobbit). Art style and even all the characters' likenesses are of course straight out of the movies, and there's new voiceover from Ian McKellen, Hugo Weaving and Cate Blanchett. Now Christopher Lee, too. Hard to say if any of this stuff is real-time, but they obviously want to immerse you in the lore of Middle-earth.

Okay, Gray says the impressive visuals in the trailer are the target for their final graphics, so we'll see how it shapes up.

2:48 Everybody's favorite Fight Night dude Kudo Tsunoda is here talking about stuff we can't tell you about right now. Sorry!

2:54 Yeah, I'm sure you'll hear about that soon enough. Now EA Tiburon's Dale Jackson appears to talk Madden. First up is 360 07, with a trailer showing off the new Superstar: Hall of Fame mode (more info on that coming soon). New gameplay camera perspectives in this mode and more. Our intrepid sports reporter will bring you all the dirt on this stuff later today.

Now Jason Armenise from EA Canada is up for Madden on the Wii. The Wii seems to have this uncanny ability to make you care about genres you don't even usually play, just to see how they've mapped existing concepts onto that wacky controller. There's a live demo with the controller and nunchuck, showing off the pointer-style "free-motion control." You can even use the nunchuck to juke and the remote to stiff-arm, or raise them both up to pump up the crowd. Lots of interesting ideas going into the control scheme here, looks like.

For whoever asked in the comments, from what I understood the console versions of HL2: Episode 2 will contain all things Half-Life 2, including CS: Source, Team Fortress 2 and Portal. Will amend that info if anything changes.

3:04 Tiger Woods, SSX, NFS Carbon, Godfather--all coming for the Wii. All featuring Wii-specific control features. EA seems committed.

Next up is EAC's Brent Nielsen, talking about NBA LIVE 07's new ESPN integration (EA has an exclusive deal with the sports network, you may have heard). Tons of ESPN content will be available in the game from the Internet. Again, more info coming from our sports guy real soon.

3:14 Finally, Larry LaPierre is onstage to show off Need for Speed: Carbon in a tense-looking nighttime canyon race. Don't forget to check out our recent coverage of Carbon for more info on this stuff.

Be sure to refresh this page for constant updates from EA's stage presentation, and don't forget to watch On the Spot live at 4pm, direct from EA's Summer Showcase.

catman
July 13th, 2006, 06:23 PM
;o

Concurred
July 13th, 2006, 06:24 PM
Shit, I came here to post that.

http://www.gamespot.com/news/6153984.html

Full link.

Mashi-Knight
July 13th, 2006, 06:31 PM
W000000000000000000000T

Telos
July 13th, 2006, 06:32 PM
FF officially has a deadline now.

northern lights
July 13th, 2006, 06:36 PM
ff and tf2 will be totally different

mag
July 13th, 2006, 06:39 PM
ff and tf2 will be totally different

same target audience

BoSlim
July 13th, 2006, 06:47 PM
This will give an interesting split to the community, but ultimately one game will end up overtaking the other in terms of league play, etc. Both games will have advantages and disadvantages.

Advantages for FF would be that the community most interested in that is already adept at league play for the fortress style of play, and a small community is already in place. Attracting new players to it will be the disadvantage.

TF2 will attract a lot of new players of course, but it will most likely struggle at first with getting organized leagues together. In my eyes it'll be easier if one of them is just flat out better than the other and everyone plays one way more than the other. It'll be interesting to see how this pans out.

Cent
July 13th, 2006, 07:01 PM
FF is going to rape TF2 in its asshole

baconman
July 13th, 2006, 07:07 PM
old news to me =\

when i heard that a multiplayer mod was to be released with hl2 ep2 i knew it was tf2

caesar-
July 13th, 2006, 07:11 PM
TF2 seemed to look a lot like CS the last time I looked at it :(

Jarek
July 13th, 2006, 07:11 PM
so did they actually give a target date i didnt see it

NT.
July 13th, 2006, 07:18 PM
Well, the apocalypse is finally upon us. Make your time.

baconman
July 13th, 2006, 07:18 PM
http://forums.steampowered.com/forums/showthread.php?s=&threadid=450116






thats when i found out and it has a realelalsleaese date

jin
July 13th, 2006, 07:34 PM
TF2 seemed to look a lot like CS the last time I looked at it :(

that was like 40 years ago.

Wonder if the game looks the same as it did then.

FF team hurrrrrrrrrry :eek:

`LiTHiuM
July 13th, 2006, 08:10 PM
Let's not forget that Valve has been... less than reliable in delivering on expected dates. I expect E2 to be relatively close to what they say, but as for TF2, meh, I'll believe it when I see it.

senor-turkey-lurkey
July 13th, 2006, 08:14 PM
Wonder if the game looks the same as it did then.

I'm pretty sure they could improve upon this after what.. 6 years

http://www.planetfortress.com/tf2/gameinfo/screenshots/courtyard.jpg

mag
July 13th, 2006, 08:17 PM
that doesn't look "60's spy vs. spy" to me :[

senor-turkey-lurkey
July 13th, 2006, 08:25 PM
... you have no clue how to work your interweb machine do you?

spin
July 13th, 2006, 09:13 PM
that doesn't look "60's spy vs. spy" to me :[
...

anyways, this should be an interesting last half of the year. youd think that valve would feel enough pressure from ff to not even try to make this game, unless they make it totally different from tfc which is stupid and lame on their side because they claimed they would port all games to source at one time or another.

heres some periods for you grammar police:
...........................
...
.......

Noremorse
July 13th, 2006, 09:23 PM
100 bucks says its another dod/cs pos.

jabroni
July 13th, 2006, 09:26 PM
im with senor on this one

Ignatz
July 13th, 2006, 09:47 PM
pix pls kthx

mag
July 13th, 2006, 09:50 PM
... you have no clue how to work your interweb machine do you?

i know the screens are old dipshit

Azlan
July 13th, 2006, 10:20 PM
I'm an avid supporter of Fortress Forever, but why would VALVe feel pressure from them? As far as I can tell, they haven't gone beta yet so the guys at VALVe haven't had a chance to download the game and play it. Personally, I'm super pumped to play both games. I think one will clearly be better than the other, we just have to wait and see.

Historically though, as it is in the console wars, the system out first wins most times.

KewK
July 13th, 2006, 10:24 PM
" Well, Team Fortress 2 is back and will be included with Episode Two, and it looks like nothing else on the market. Newell explained that Valve wanted to make this action game distinct, so the graphics (which use the Source engine) look like a Pixar animated movie. To reinforce this, the carious character classes in the game look like cartoon caricatures. These include the Medic with the huge needle or the Demoman with the sticks of explosives. Other classes include the Heavy, the Spy, the Scout, the Engineer, the Sniper, the Soldier, and the Pyro. Newell says that the goal with Team Fortress 2 is to create “the best looking and best-playing class-based multiplayer game.” Team Fortress 2 is certainly unique in appearance, so we’ll see how it plays. "

Ugh...its gonna be cartoonish :(

CR0C0DILE
July 13th, 2006, 10:29 PM
I hope its good and I look forward to it, more than FF, because I know Valve is putting it out and has been delaying it until they could do it right, and that theyre not going to release a piece of crap, they want it to be good. They did release a piece of crap half life deathmatch source, as the community pressured them into it and there was no love, but TF2 they have been putting off for ten years til they could get it right, so this must be it. Unless there a secret deal to buy fortress forever and release it as tf2 which were not told about? And thatd be fine with me too.

CR0C0DILE
July 13th, 2006, 10:34 PM
" Well, Team Fortress 2 is back and will be included with Episode Two, and it looks like nothing else on the market. Newell explained that Valve wanted to make this action game distinct, so the graphics (which use the Source engine) look like a Pixar animated movie. To reinforce this, the carious character classes in the game look like cartoon caricatures. These include the Medic with the huge needle or the Demoman with the sticks of explosives. Other classes include the Heavy, the Spy, the Scout, the Engineer, the Sniper, the Soldier, and the Pyro. Newell says that the goal with Team Fortress 2 is to create “the best looking and best-playing class-based multiplayer game.” Team Fortress 2 is certainly unique in appearance, so we’ll see how it plays. "

Ugh...its gonna be cartoonish :(where did you get that quote from? THat sounds kinda cool to me. TFC is cartoonish. I remmeber during a clan match this kids dad yelled at him to "turn off the f&^%%^& cartoons and get a life" its cartoonish.

Mario
July 13th, 2006, 10:40 PM
FF all the way. Desperation move by valve. Screw them.

XciT
July 13th, 2006, 10:42 PM
tf2 will be more on the lines of bf2 im guessing. looking forward to ff a lot more

PSYCOSACK
July 13th, 2006, 11:02 PM
http://pc.ign.com/articles/718/718495p1.html

KewK
July 13th, 2006, 11:15 PM
where did you get that quote from? THat sounds kinda cool to me. TFC is cartoonish. I remmeber during a clan match this kids dad yelled at him to "turn off the f&^%%^& cartoons and get a life" its cartoonish.

http://www.gamespot.com/pc/action/halflife2episode2/news.html?page=1&sid=6154006&part=rss&tag=gs_previews&subj=6154006

post-mortem
July 13th, 2006, 11:27 PM
tfc 2 should just be called dod.

why even name it tf 2. THERE ARE NO FORTRESSES JUST ARMY GUYS.

sc`
July 13th, 2006, 11:32 PM
Guess what guys, valve has fucked us over and ignored us the past 3? 4? years. I say we don't leave another game in their hands and go with FF, which is actually being developed by people that care.

t00l
July 13th, 2006, 11:41 PM
this is not going to be like bf2.... read! if it was directed towards the bf2 audience, it would be a good thing - we could all just ignore it and play ff. but i really think that valve putting out a tf2 is going to fuck over ff so hard. our community is already getting really old. with all the new players being introduced to tf via valve, there's no chance im afraid. the only hope is if valve's version is total shit a la ricochet...

i agree with boslim - i hope one just sucks and preferably have it be tf2.

hawk
July 14th, 2006, 12:02 AM
This is going to get interesting...

janordy
July 14th, 2006, 12:03 AM
Most likely it won't be like the game we are use to. I hope its similar, but really at this point I think ANY game released as TEAM FORTRESS is good for our community and style of gameplay. It will add alot of fresh faces. Even if it turns out terrible it will inspire some people to pickup TFC/FF. Ive waited a long time, I did not expect it to ever be finished. Its up to valve now to impress us or disapoint us.

Quattro
July 14th, 2006, 12:28 AM
I doubt it will have conc jumping & rocket jumping... they're sellin to the big audiences, they're not trying to re-kindle our light... CS & DOD are huge for a reason.. the style of realistic game play. They'll have the realism with TF2.. but with 10 classes.
Its CS, except instead of buyin a weapon, you select the class.
They're in this to make money, not revive TFC.

just my views on it.

Repair Man
July 14th, 2006, 12:47 AM
I can't believe that there have been no videos or screens leaked yet. Some of you have got to be holding out. Get on the case internet detectives.

XDog00
July 14th, 2006, 12:49 AM
half you losers didnt even read the damn article, or you are just lack reading comprehension. what part of the article said it was realistic? Please point it out to me, cuz i aint seein it.

Jarek
July 14th, 2006, 01:10 AM
On top of this, the characters have been designed in a very exaggerated way, be it a ginormous mustache, oversized arms, pencil thin bodies or whatever. In other words, Team Fortress 2 looks nothing like what we've seen before, and fortunately that's an extremely good thing.

The teaser for the multiplayer-centric game focused almost solely on its nine character classes, which include the Spy, Heavy, Scout, Demolitions, Engineer, Medic, Sniper, Soldier and Pyro. Each was basically given a few seconds to mug for the camera before we got a few quick composite photos at the end before the logo splashed again. While it wasn't gameplay footage, what we did see was all done in-engine, though not live.

sounds pretty similar to tfc to me, obviously nothing like the tf2 from 2000

Malice
July 14th, 2006, 02:11 AM
tf2 is a joke

MeestarK
July 14th, 2006, 02:35 AM
I somehow doubt that Valve kept the things that make TFC, like bhop. I won't criticize until we see some gameplay footage though.

tailz
July 14th, 2006, 02:53 AM
yea i also doubt they will make a game that interests us, unless youre a quake guy.

CR0C0DILE
July 14th, 2006, 05:45 AM
Bunnyhop was not necessary to tfc, and no one bunnyhopped during tfc prime anyways. RIght around the time it was discovered was right around the time the game started dying off. Conc jumping and rocket jumping were always part of TF and purposefully implemented. Of course theyll be back. I had plenty of fun before bunnyhopping, more fun in fact so if its not in thegame thats fine.

(Kool-Aid)golfisfun
July 14th, 2006, 07:05 AM
I'm pretty sure they could improve upon this after what.. 6 years

http://www.planetfortress.com/tf2/gameinfo/screenshots/courtyard.jpg


i still wanna play this style of TF2 too bad they didnt put this one map out this is what TF2 was going to be! But other than that TF2 IS COMING OUT

Nirvana [Dragon]
July 14th, 2006, 07:48 AM
TF is no pixar cartoon bullshit, its serious business.
Im still keeping hopes up for FF, but I will be getting TF2 just to see how its going to look.

SoulCutter
July 14th, 2006, 07:59 AM
You know if it is like TFC I have no sympathy for FF. If it's like TFC TF2 will rape FF hardcore, but honestly FF has been in development for like what, almost 3 years now (maybe just 2)? Seriously, I know they're trying to make it "sweet" but we've gotten maybe, MAYBE, a dozen worthwhile media updates over the entire course of the mod development. So if TF2 rapes FF, I say who cares.

However if it's not like TFC then we'll all just migrate to FF when it eventually comes out.

Quattro
July 14th, 2006, 08:09 AM
do I have to buy anything else? I bought HL2 strictly to play TF2. Still haven't beat HL2.... and I have yet to find the crowbar in HL1... seriously. I only got the games to play TFC.

Sid6.7
July 14th, 2006, 08:19 AM
what the fuck. . ."will be shipped with episode 2" valve still ships games? i hope i can just pay 5$ and download the mod, i really dont want to spend another 50 on a game my computer probably wont be able to handle.

shaggy
July 14th, 2006, 08:22 AM
You know if it is like TFC I have no sympathy for FF. If it's like TFC TF2 will rape FF hardcore, but honestly FF has been in development for like what, almost 3 years now (maybe just 2)? Seriously, I know they're trying to make it "sweet" but we've gotten maybe, MAYBE, a dozen worthwhile media updates over the entire course of the mod development. So if TF2 rapes FF, I say who cares.

However if it's not like TFC then we'll all just migrate to FF when it eventually comes out.

Yo momma migrated on my penis :)

pizzahut
July 14th, 2006, 08:25 AM
TF2 seemed to look a lot like CS the last time I looked at it :(
That's because de_dust is based upon an early TF2 presentation, back in 1999.

Janus
July 14th, 2006, 08:36 AM
wow, im kinda excited to see where this goes and to see the animation. Although I would prefer it to be less-cartoony...

`LiTHiuM
July 14th, 2006, 08:52 AM
what the fuck. . ."will be shipped with episode 2" valve still ships games? i hope i can just pay 5$ and download the mod, i really dont want to spend another 50 on a game my computer probably wont be able to handle.

All the episodes, which Valve has stated will make up "HL3", are $20 a piece, not $50.

t00l
July 14th, 2006, 08:56 AM
You know if it is like TFC I have no sympathy for FF. If it's like TFC TF2 will rape FF hardcore, but honestly FF has been in development for like what, almost 3 years now (maybe just 2)? Seriously, I know they're trying to make it "sweet" but we've gotten maybe, MAYBE, a dozen worthwhile media updates over the entire course of the mod development. So if TF2 rapes FF, I say who cares.


I think we all should care. Who do you want handling the mod after the release? FF devs or Valve? I think I know who I want....

Capita
July 14th, 2006, 09:01 AM
If valve leaves out anything important like bhop, concing, rocketjumping, etc... I'll be playing FF. At least with FF we (kinda) know what we're getting - an upgraded TFC game. Isn't that all we want? Fuck cartoons.

Ignatz
July 14th, 2006, 09:57 AM
I think that's all we want from FF. I always expected something different from TF2, at first it looked like more of a strategic element, but now, who knows? Also, this commentator calling it "cartoonish," who knows what he means like that. I want to see screenshots.

Also amazing is that no member of the FF team has yet commented, either here or on their site. Verrry interesting.

Take a look at their media and screenshots real quick, do you think those could be interpreted as cartoonish?...

Pouie
July 14th, 2006, 10:13 AM
Also amazing is that no member of the FF team has yet commented, either here or on their site. Verrry interesting.

haha, interesting indeed

Killian
July 14th, 2006, 10:16 AM
If both tf2 and FF are released, it is obvious which will be more sucessful. Something you have to realize is that a third-party game is rarely sucessful. On the otherhand, a multiplayer game being released with hl:e2 will get MUCH more attention and players. If both are released, tf2 will overshadow FF. And unfortunately, even if us tfc players don't like it very much, chances are it won't matter, because the amount of new players that come will greatly outnumber who play the game today. It would be nice to see how FF does, but we need to realize what they're up against. A small group of tfc players vs one of the biggest and well known gaming companies in the world.

Fuzzy Texas Ranger
July 14th, 2006, 10:28 AM
OMFG OMFG 6 YEARS LATER!! THEY WEREN'T LYING!!!



btw people those vids are 5 years old. I hope to god it isn't WAY diff. They better still have CTF and all the classes.

=EA=BEAN
July 14th, 2006, 10:28 AM
FF is going to rape TF2 in its asshole

QFT

Azlan
July 14th, 2006, 10:29 AM
Also amazing is that no member of the FF team has yet commented, either here or on their site. Verrry interesting.


Taken from Halflife2.net's forums:

Posted by Defrag:

Although we were never explicitly warned, we have been in contact with Valve and read between the lines; also there have been numerous rumours & accounts of visits to valve which reported as much. We would've kept going regardless of being warned, anyway -- we enjoy developing FF and (nearly ) everything that goes with it. There's also more to it than "they should warn us", because Valve owns the rights to TF. I'm pretty sure they could shut us down if they wanted to, so you have to give Valve credit for letting us keep going.

Also, although the FF community is fairly active and a lot of people know about the mod, I don't think it's going to dent Valve's sales of Episode 2. Valve has huge advertising clout so even if our vision of TF is well balanced and enjoyable, word of mouth can only do so much. I think it's fair to say we won't be seeing any steampowered.com mod advertising for FF that other mods have enjoyed. Like I said though, on the flipside, Valve could've just shut us down.

I'm also very disappointed to hear that TF2 has basically turned into TFC:Source, by the way. I say this not from a selfish perspective, but from a gamer's perspective. Valve has a tonne of talent and can achieve things that other companies can only dream of, so to learn that Valve has scrapped the outlandish & far-reaching cool stuff that TF2 promised and simply gone back to the traditional TF design is bad news indeed. I'm sure they could've knocked out a TFC:Source port in a similar timeframe to CS:S, yet we've had to wait 7 years for it. I'll still buy it anyway. If it's half as good as TFC then they'll have a hit on their hands.

So yeah. Positives and negatives all round.

Dave
July 14th, 2006, 10:37 AM
Bunnyhop was not necessary to tfc, and no one bunnyhopped during tfc prime anyways. RIght around the time it was discovered was right around the time the game started dying off. Conc jumping and rocket jumping were always part of TF and purposefully implemented. Of course theyll be back. I had plenty of fun before bunnyhopping, more fun in fact so if its not in thegame thats fine.
I thought I was the only one on earth who noticed this. I think bhop killed TFC.
Also, I wouldn't get all worked up about TF2 just yet. Based on valves history of results, it's still a couple years off at least. Think about it, this is VALVE and TF2, the only bigger joke in the history of gaming is Duke Nukem Forever. Most of the FF team will have retired before we ever see TF2.

ass*assassin
July 14th, 2006, 10:55 AM
TF2 vs FF?

hmm.. let me say this, in most normal circumstances, the first guys out with the best product usually wins.. as the old saying goes, ' the firstest with the mostest'.. if FF delivers what the community wants, then they will win.. if not, then tf2 will win by default..

also, someone else said that third-party mods never make it.. cs was originally a 3rd party mod bought by valve.. several other 3rd party mods have been snapped up by various gamemakers over the years too.

I honestly would like ff to win this little race, since valve has ignored us for years and years (the tfc guys).. you gotta love the little guys taking on the giants. would prove to be interesting to say the least..

now, in regards to valve letting the ff team do its' thing without shutting them down.. consider this, maybe valve is hedging their bets between the ff and tf2 teams, in that they don't care which one wins, so long as they sell hl2 packages.. seems to me, they are in a win-win situation.

Craven
July 14th, 2006, 11:03 AM
winning is a relative term anyway considering that if people prefer FF, Valve will snap it up as well and move on

assuming they dont sue for it to begin with, lol

Capita
July 14th, 2006, 11:11 AM
I think bhop killed TFC.

I don't really think TFC is dead though. All it did was make people realize "Hmmmm if I want to compete with the best players I better learn how to bhop."

mag
July 14th, 2006, 11:27 AM
do I have to buy anything else? I bought HL2 strictly to play TF2. Still haven't beat HL2.... and I have yet to find the crowbar in HL1... seriously. I only got the games to play TFC.

HL2 was easy to beat, you should beat it. Then buy Episode 1.

And then Episode 2, because like the article says it will be releasing with Episode 2.

Glue
July 14th, 2006, 12:00 PM
http://www.hlportal.de/images/content/tf2/gameplay/screenshot1-high.jpg

wtf?

SlaX
July 14th, 2006, 12:03 PM
Cartoon models FTW. Oh wait. They said cartoon everything. Well, it COULD be good.

I'll most likely get both. Besides, I really don't think the FF developers have anything to worry about as far as copyrights and being sued goes. Does Valve own TF? Wouldn't that have stopped ETF and the Unreal TF from being made? Besides, it's called Fortress Forever to side step the legalities (or so that's what I thought). And even if all that isn't true, it's not like FF is being created to generate money. It's a mod for Half-Life 2. Any money made off of it for game sales will go to Valve anyway. Although, if I like it, I'll most likely make a donation to the team for their effort.

I'm not worried. I'm actually excited about it. Competition is a good thing and it always has been.

The only thing that disappoints me about it is that by next year, I won't have very much free time available for gaming anymore, as my wife and I are expecting our first child by then.

http://www.hlportal.de/images/content/tf2/gameplay/screenshot1-high.jpg

wtf?
That was the TF2 that was expected back in 1999-2000 -ish. This one will be a completely different game.

Jarek
July 14th, 2006, 12:13 PM
I dont see how valve can knock out a cartoony TFC copy that will look and play much better than TFC, considering you can already make your TFC look outlandishly comic book style, and a lot of the maps already are banged out with such detail that you can ignore the whole OOO's and AHH's of the curves the source engine allows.

northern lights
July 14th, 2006, 12:15 PM
i bet it will have teleporters and therefore suck ass !

crosby
July 14th, 2006, 12:22 PM
I would be happy if valve could make tfc look like they do in all of .hh medias potw avis.

b-buddy
July 14th, 2006, 12:36 PM
fuck valve. they are going to put out a new version of tfc that alot of people will like and say tfc2 is awesome, but they dont even realise how good the original game is... ff will be a tons better for our community. they are gearing it up to the cs an dod queers

Cobalt
July 14th, 2006, 12:41 PM
I hope they release a playable demo sometime before EP2's release.

Ignatz
July 14th, 2006, 01:02 PM
I hope they release a playable demo sometime before EP2's release.
very very unlikely

incredibly unlikely

did i mention this will almost certainly not ever happen

KoolMoD
July 14th, 2006, 01:13 PM
Ace news, hopefully they'll release some screenshots + videos soon.

Do we have a release date for Episode 2?

Stayne
July 14th, 2006, 01:18 PM
best quote from steampowered forums:

I hear that Valve is in talks with 3DRealms over TF2.

Seems they are so impressed by Duke Nukem Forever, they want to base TF2 off the same engine and possibly release it as the multiplayer part of the game.

Mega Cool ;-)

suicyco
July 14th, 2006, 01:40 PM
Stop bitchin' about the models being cartoonish...I mean come one there will be so many models after teh release that you could have a team full of krusty the clowns playin.

CuRve
July 14th, 2006, 02:31 PM
I'm an avid supporter of Fortress Forever, but why would VALVe feel pressure from them? As far as I can tell, they haven't gone beta yet so the guys at VALVe haven't had a chance to download the game and play it. Personally, I'm super pumped to play both games. I think one will clearly be better than the other, we just have to wait and see.

Historically though, as it is in the console wars, the system out first wins most times.
whatever is going to get played @ cpl if @ all will be the game i choose.

CuRve
July 14th, 2006, 02:44 PM
I doubt it will have conc jumping & rocket jumping... they're sellin to the big audiences, they're not trying to re-kindle our light... CS & DOD are huge for a reason.. the style of realistic game play. They'll have the realism with TF2.. but with 10 classes.
Its CS, except instead of buyin a weapon, you select the class.
They're in this to make money, not revive TFC.

just my views on it.
Why would they make another game similar to CS/DOD:S? If you take out the conc jumping and rocket jumping, you've basically got CS:S with more classes, which from a business stand point would be uber stupid.

CrimsonEdge
July 14th, 2006, 02:52 PM
Why would they make another game similar to CS/DOD:S? If you take out the conc jumping and rocket jumping, you've basically got CS:S with more classes, which from a business stand point would be uber stupid.

I didn't know every class could get headshots in TFC. ~_~

CuRve
July 14th, 2006, 03:00 PM
I thought I was the only one on earth who noticed this. I think bhop killed TFC.
Also, I wouldn't get all worked up about TF2 just yet. Based on valves history of results, it's still a couple years off at least. Think about it, this is VALVE and TF2, the only bigger joke in the history of gaming is Duke Nukem Forever. Most of the FF team will have retired before we ever see TF2.


No it didn't. People have been playing the game since oooo i derno 98 and on and the shit just got old to most. Now as far as for lovely chap that said bhop was discovered when tfc started to die, you have to be out your mind because when i started playing 01 people were bhopping/strafe jumping then and the community at the time was a very good size from what i can remember.

CuRve
July 14th, 2006, 03:04 PM
I didn't know every class could get headshots in TFC. ~_~
Thats my exact point :-p. I am just trying to point out I don't think they'd remove elements like that because it would be to closely like cs:s and dod:s. At any rate i've seen people say they've planned for a release date but i've seen no one post on the forums like an exact quater/or month

Sylon[DMS]
July 14th, 2006, 03:16 PM
now, in regards to valve letting the ff team do its' thing without shutting them down.. consider this, maybe valve is hedging their bets between the ff and tf2 teams, in that they don't care which one wins, so long as they sell hl2 packages.. seems to me, they are in a win-win situation.

Valve has always supported mod's, they're probably planning on buying FF if it comes out and it's good ;D

Jarek
July 14th, 2006, 03:21 PM
This will be interesting to see what Valve decides to do with bunnyhopping, HH concing, and all the technical stuff that 'abused' the original engine in the first place. FF will dominate it when it comes to advanced play if you ask me.

northern lights
July 14th, 2006, 04:58 PM
No it didn't. People have been playing the game since oooo i derno 98 and on and the shit just got old to most. Now as far as for lovely chap that said bhop was discovered when tfc started to die, you have to be out your mind because when i started playing 01 people were bhopping/strafe jumping then and the community at the time was a very good size from what i can remember.

Have you forgotten that CS has been around since june 1999? If old games werent played by anyone, surely CS wouldnt have 150,000 people playing it at once at almost any given time and 20 million total players lol. So there must be a reason tfc gets old... it becomes very repetitive.

jin
July 14th, 2006, 04:59 PM
Thats my exact point :-p. I am just trying to point out I don't think they'd remove elements like that because it would be to closely like cs:s and dod:s. At any rate i've seen people say they've planned for a release date but i've seen no one post on the forums like an exact quater/or month


Gamespot has HL2 Episode 2 for a Q4 2006 release. So thats within the next 5 months if true

CuRve
July 14th, 2006, 05:08 PM
Have you forgotten that CS has been around since june 1999? If old games werent played by anyone, surely CS wouldnt have 150,000 people playing it at once at almost any given time and 20 million total players lol. So there must be a reason tfc gets old... it becomes very repetitive.
F that if anything cs gets repetitive. At anyrate, i was jus simply stating that bhopping wasn't the cause of decline in the amount of people in the community.Think you may have misunderstood what i was addressing.

RoME
July 14th, 2006, 05:16 PM
This news is HUGE for me.

No, it's not TFC, but it is a chance to finally take CS down with a BETTER TEAM SPORT.

Imagine, TF2 at CPL and WCG events!!@#!@!!!

Fortress forever will be awesome as well, but will not be supported by valve as much as TF2 will.

I can't wait for a non-realistic game

kix[TCK]
July 14th, 2006, 05:20 PM
Hopefully FF comes out first

PHISH
July 14th, 2006, 05:24 PM
This is really interesting, valve may do this really well or fuck it up really bad. I'm sure they've seen the absolute overkill of ultra realistic, ww2/war type games/mods flooded in the mainstream over the past 6 years or so. Their original idea aspired to what bf1942 and BF2 became. That genre at this point is becoming so tired and recycled, to make tf2 just like it would be a total miss.. So they shelved what they had for a while and completely reworked it to focus on it being...fun to play, slightly cartoony and ridiculous..somewhat like tfc had. At least it sounds like they are aware of a greater movement of people being bored and sick of ultra realistic shooters (look at the resurgance of nintendo and their approach that is winning back gamers)..whether they can make a good game out of it well, we'll have to see.

oPey
July 14th, 2006, 05:27 PM
I couldn't care less if they are cartoon-like graphics. i personally thought the way they described it sounded kind of cool. As long as the gameplay is good in either FF or TF2, i'll be a happy gamer

thebled
July 14th, 2006, 06:03 PM
i can see it now.

everyone is going to come back to TFII, all those ones who left, and act like they still know what they are doing and they still are experiences, and we are all going to start getting pissed off with all the newcomers.

so hopefully the vets and everyone else can just play ff and stay away from TF2

senor-turkey-lurkey
July 14th, 2006, 06:29 PM
http://pcmedia.ign.com/pc/image/article/718/718896/team-fortress-2-brotherhood-of-arms-20060714031845883.jpg

pretty f'n cool if you ask me. More so because it's totally unexpected.

HellFire
July 14th, 2006, 07:01 PM
I completely agree with you Senor.

EXTREMELY polished-looking. I was very skeptical when I heard TF2 was "cartoonish", but this screenshot has completely destroyed that skepticism. I am VERY much digging the new look. it's fresh, but it still has glimpses of the original game. I'm hope that they can deliver on the gameplay aspect.

Killian
July 14th, 2006, 07:02 PM
I'd hate to get in that fatties way.

Ignatz
July 14th, 2006, 07:03 PM
Well one thing's for sure, FF and TF2 are clearly going to be way different. It's a good thing.

SoulCutter
July 14th, 2006, 07:06 PM
I wonder how it'll play looking like that... I bet it's gonna be rape.

nameD
July 14th, 2006, 07:10 PM
http://pcmedia.ign.com/pc/image/article/718/718896/team-fortress-2-brotherhood-of-arms-20060714031845883.jpg

pretty f'n cool if you ask me. More so because it's totally unexpected.


man that looks awesome.

WiKiD
July 14th, 2006, 07:13 PM
that looks sweet.

MoonGuardian
July 14th, 2006, 07:25 PM
Now, gathering up all that is posted, and shown...

I'm almost positive valve has KEPT the original "arcade" style feeling for Team Fortress 2. Why do I say this? What isn't cooler then watching that soldier fly around in the air, or see that skinny little punk of a scout bhopping his ass all over a map and HH'ing.

I'm almost positive this game is AIMED AT US, and all the old TFC/Quake players.

Also; I'm not a genious in rendering or anything, but whould these "simpler" models be easier on our style of game play? I mean, no one here wants to lag down to 10fps when a HW' and a demo spawm both their Mirvs on a ramp infront of an incoming scout *hahaha, Bronze for life baby!!!!*


It will be difficult for FF to gain support against Valve... If they are pumping out something similar to FF, which would they show case on the "Update steam news" thingy that grabs my attention everytime... I bought "The Ship" just because of thew news flash (I actually enjoyed it once I found a nonlaggy server!!)

My support is still for FF, and the team. It isn't everyday a community like ours, supports their own future. I think FF, and Valve may need to start talking together, if they haven't already.

But since all I have is a posing of the classes infront of a wall, I'm still gunhoe for FF, and my feelings for TF2 (which scares me because it is not TFC2, the Classic is important).


http://pc.ign.com/articles/718/718838p1.html

northern lights
July 14th, 2006, 07:30 PM
that looks fucking siiiiiiiiiiick
very bad news for FF team :(*

edit: its 100% official, its posted on steam news
http://www.steampowered.com/?area=news

MoonGuardian
July 14th, 2006, 07:35 PM
craaaaaaaaaaap

"features the most advanced graphics of any Source-based game released to date"
OHHH SNAP
"New videos from Episode Two, Portal, and Team Fortress 2 will be released next week."

janordy
July 14th, 2006, 07:40 PM
What the fuck? Am I the only one that thinks those models look like they were done by a 15 year old durring class? They better have custom models cause those are so ugly it hurts my eyes. They look just like the game Interstate 76.
On a good note since they are so out of place and goofy, I assume that means rocketjumping some form of bhop and concing will return. Gameplay wise it looks like its gonna be Serious Sam, just crazy ass fun without realism.

edit: Once its out someone better make some TF2 player models like the ones from TFC, now that would rape.

MoonGuardian
July 14th, 2006, 07:42 PM
I think so, that is how I see it being as. No way you can play realistically.

We should get a video sometime next week. Hopefully it'll show some crazy stuff, rather then what IGN talks about the models just posing.

Who is our inside man who talks to Valve, why have you been hiding this from us!?!? I know I've read on the cats someone who has sat down and ate dinner with one of them....

CR0C0DILE
July 14th, 2006, 07:45 PM
I think the models look awesome. this totaly rules all.

jin
July 14th, 2006, 07:56 PM
*marks next week down on calander*

cant wait to see the videos

**HG***
July 14th, 2006, 08:03 PM
FF is going to rape TF2 in its asshole
Depends how long it will take the dev team to get the game out...

**HG***
July 14th, 2006, 08:06 PM
*marks next week down on calander*
You know how it is with Valve and release dates...

Redneck
July 14th, 2006, 08:06 PM
old news to me =\

when i heard that a multiplayer mod was to be released with hl2 ep2 i knew it was tf2

Shut up.

Is episode 1 worth getting?

jin
July 14th, 2006, 08:07 PM
You know how it is with Valve and release dates...

yeah but this time might actually be different

**HG***
July 14th, 2006, 08:15 PM
yeah but this time might actually be different
Ehh why this time???because they wanna rape the FF team or what???

jin
July 14th, 2006, 08:17 PM
because this time they're trying to get more money with HL2 EP2 and its ''supposed'' to be released with it.

They want to make a crap load of money and i dont think they'd announce it on steam front page then do nothing.

but i could be wrong :eek:

SenSai
July 14th, 2006, 08:17 PM
yeah but this time might actually be different

LOL! I wouldn't count on it, ever.

/Want...to...make...comment...about...demoman...GAH

jin
July 14th, 2006, 08:19 PM
LOL! I wouldn't count on it, ever.

/Want...to...make...comment...about...demoman...GAH


lol everyone wants to make a comment about the demoman, at least he doesnt look like a nazi like the poor soldier :(

SenSai
July 14th, 2006, 08:22 PM
I bet Wonka is going to love the demoman.

Rand
July 14th, 2006, 08:23 PM
If both tf2 and FF are released, it is obvious which will be more sucessful. Something you have to realize is that a third-party game is rarely sucessful. On the otherhand, a multiplayer game being released with hl:e2 will get MUCH more attention and players. If both are released, tf2 will overshadow FF. And unfortunately, even if us tfc players don't like it very much, chances are it won't matter, because the amount of new players that come will greatly outnumber who play the game today. It would be nice to see how FF does, but we need to realize what they're up against. A small group of tfc players vs one of the biggest and well known gaming companies in the world.

Yeah, NS isn't successful. :(

Bwater
July 14th, 2006, 08:40 PM
This game Portal (http://pc.ign.com/articles/718/718523p1.html) looks cool, and I bet some of the ideas are carried over into tf2.

Valve Shoots Portals
Half-Life 2 will soon have a slick new way of getting around.
by David Adams
July 13, 2006 - In addition to showing a quick glimpse of Team Fortress 2 at EA's annual summer press event today, Valve's Gabe Newell also demonstrated an interesting addition to the Half-Life 2 arsenal.



Using a demo called "Portal," Newell showed off a special gun used to create portals similar to those used in Prey. A player could create a portal nearby, for instance, and then a second portal on the other side of a chasm; walking through the first would transport him safely out the second.

Valve wasn't clear on just where the portal gun will be used, though it looks to be part of the arsenal in Episode Two -- and certainly a good candidate for multiplayer. We'll be back with more as soon as we get more details.

More info about Portal (http://xbox360.ign.com/articles/718/718908p1.html) that could also relate to tf2.

Portal]Half-Life 2: Portal
Valve's innovative surprise game could just be the shizzle we've been waiting for.
by Douglass C. Perry
July 14, 2006 - What better way to open up your company gamers' day then to have acclaimed designer Gabe Newell casually walk on stage and in ho-hum fashion demonstrate the coolest thing since the invention of the word "shizzle?" Can't really think of one myself.



But that's what happened. Representing Valve, the creators of Half-Life, Team Fortress and Counter Strike and the most radically independent software developer in the business, Newell walked up on stage at Electronic Arts -- the biggest and most ominous game publishing company in the world -- and explained Valve's dedication to episodic content, to be published by EA. Then he showed us a killer list of games and innovative ideas. The preposterousness couldn't have been more shocking. The irony couldn't have been thicker. The shiz-nittiness of it couldn't have been more shizznitty.

But seriously, shizzle aside, the Portal demo blew our minds. In the demonstration, Newell walked us through the concept. I'll back up a step. If you've played or heard of Humanhead's Prey, then you know the game offers organic portals throughout a giant sentient alien ship. The portals are dimensional doors into different areas in the ship, and they're graphically and conceptually well implemented and work seamlessly. They're also stationery. In Portal, a seemingly independent game that ships with the PC version of Half-Life Episode 2, and the bundle of Half-Life 2, Episode 1, 2, and Team Fortress 2 on Xbox 360 and PS3, players use a tool that creates portals on the fly. Yes -- a gun that creates instant openings through walls that transport you in the bat of an eye to another place.

Seems simple enough, but how is Valve applying the design into actual gameplay? I'll use Valve's examples. Say you're in a room and you can't jump over the giant 10 foot chasm in front of you, but you need to get to the other side. Easy! Whip out the portal gun, aim it at a spot on the floor on the other side of the chasm, and then create a portal on your side of the chasm. Then walk through it. It's like an Easy Bake Oven recipe. For-snizzle.

Now that you have the idea, apply the concept to multiple floor puzzles. How do you get from floor one to floor four? Let me introduce you to my little friend, the portal tool! Now introduce objects, such a boxes or keys, that can be ported to open more complicated doors, and you've got something else to talk about. Lastly, and just for the fun of it, create endless loops of portals for mind-bending fun. The examples we witnessed were of a soldier falling infinitely through a continuous loop of portals in floors and ceilings. And people chasing each other in circles through portals in walls. It's all really wild shizzle, we must say.

Again, and this is the last time I'll use the faux word "shizzle" in this article, what we saw was a mere demonstration. The demo used in-game footage mixed with slide show images to cleverly make Valve's point. What remained unclear was whether Portal was a standalone game or not, or whether Portal was stricly for single-player gaming or whether there were multiplayer opportunities. When we spoke with EA, the reps were unable to answer if the gameplay was part of Episode 2's single-player game or if Portal was a fully independent entity. Newell's presentation indicated it was a standalone single-player game on its own. When phoned, no Valve representative was able to return our calls prior to deadline.

We'll have more on Portal as soon as humanly possible.

Sounds tight!

Jdean
July 14th, 2006, 08:56 PM
Those models look like the characters in that movie where action figures become alive and what not.

**HG***
July 14th, 2006, 09:00 PM
Those models look like the characters in that movie where action figures become alive and what not.
Toy Story...

jin
July 14th, 2006, 09:02 PM
Puppet Master!....only...they dont come alive and drill holes in peoples heads while they're sleeping.

Count
July 14th, 2006, 09:02 PM
Wow that was amazing..I can't believe how great those characters looked..this spossed to come out about christmas?

jin
July 14th, 2006, 09:03 PM
Wow that was amazing..I can't believe how great those characters looked..this spossed to come out about christmas?

apprently if Gamespot release date is correct, Q4 2006

RoadyRat
July 14th, 2006, 09:10 PM
Alright.. look closer at the depictions of the characters .. it proves other reports from people about tfc2 to be true .. this is going to be a MAJOR upgrade. Look the sniper and the demo from old tfc1 models.. do they appear as though they're a couple of thug brothers? .. No they don't .. they look totally different,, That's the idea here and this is one dimension that makes tfc so fun! The sniper walks around like an old man with rheumatory arthritis. Diversity of classes will be signifiacantly emphasized. Try to see what it would look like from a first person view from just one of the characters shown on the new Pic. Trust me fellow tfc'ers if you think valve has turned a deaf ear to all the noise that people are making about tfc2 your wrong. FF will be cool but tfc2 is creators of half-life1 and 2 game extraordinaires. The Best of the Best ! It should have a great translation from tfc1 with superior gameplay and graphics. Along with this .. new techniques to master .. some of you need to MOVE ON! I REALLY hope some you unhappy bashing hecklers will not play it..
If it's 20 bucks i'm buying.

Jarek
July 14th, 2006, 09:20 PM
the final surprise is that all of these are coming out for PC, Xbox 360 and the PS3.

TF on a console sounds like playing DDR on your PC if you ask me..

Zogo
July 14th, 2006, 09:23 PM
can we sue this guy yet?

SoulCutter
July 14th, 2006, 09:25 PM
Anyone played timesplitters on the ps2? It's got a goofy atmosphere but it's a good game, kind of reminds me of what TF2 might be shooting for.

Jdean
July 14th, 2006, 09:32 PM
Toy Story...

This is what I was talking about: http://www.imdb.com/title/tt0122718/

Masterdog
July 14th, 2006, 09:33 PM
ill buy it to see how it is im hardware ready :o if its like this game fucking it'll be like the good ol days of a shit load of clans

slanty
July 14th, 2006, 09:34 PM
wow I was totally expecting some gay ass 70's flower power cartoon shit

they dont look like cartoons, they look like pissed off, life-like, cigarette smoking and patch wearing tfc models

imagine that hwguy getting splattered all over the wall.

On a more serious note - This is the opportunity of a lifetime for TFC.. I don't know about you but when I used to play a lot I really wished TFC had the size and complexity of something like a counter-strike, because reading years of reading "the community is dying" posts really got annoying. Also the possibility of going to the CPL and possibly playing TF2 for the chance to win a lot of money is a lot more exciting than winning the STA gold title. Everyones been whining for years, and finally we have TF2 AND a cool looking FF coming out at the same time.. we're lucky to get even one


Also I've been wondering about this - I know FF was pretty secretive about what they were planning on including in the game because there were competing games coming out etc, but do you think if they showed Valve how good it really was (playtest of some sort) and not some cheap knockoff we see alot, there was a chance it could of been FF being released with episode 2?

p.s. everyone stop lying - if TF2 came out and cost 100 bucks you would still all buy it

p.s.2. secretly I've always thought it would be fun to be a nerd and camp out a video game store waiting for something I really wanted and then drive home at like 900 miles and hour and play it for 4 days. Downloading it off steam is going to really kill the fun.

Fivestar
July 14th, 2006, 09:38 PM
I wonder how it'll play looking like that... I bet it's gonna be rape.

Yea really. I wanna know how it plays like now we get a picture.

Dirky
July 14th, 2006, 09:58 PM
What the fuck? Am I the only one that thinks those models look like they were done by a 15 year old durring class? They better have custom models cause those are so ugly it hurts my eyes. They look just like the game Interstate 76.
On a good note since they are so out of place and goofy, I assume that means rocketjumping some form of bhop and concing will return. Gameplay wise it looks like its gonna be Serious Sam, just crazy ass fun without realism.

edit: Once its out someone better make some TF2 player models like the ones from TFC, now that would rape.

you certainly are not, I think those looks way to shitty, and a little bit cartoon. if you like toon models thats fine, but seriously... if you dont those look like shit. I am glad that TF2 is going with TFC cause 6 years ago it didnt look good.

MoonGuardian
July 14th, 2006, 10:08 PM
don't complain about models, with in a few weeks I'm sure people will have a butt load of new/replacement models available.

Who knows, perhaps Valve will include the "old" models too. haha, that would rock my socks off.

Speaking of socks, how can you not look at that scout's knee high socks and go. "OMFG, THAT'S AWESOME!!!!"

jin
July 14th, 2006, 10:29 PM
don't complain about models, with in a few weeks I'm sure people will have a butt load of new/replacement models available.

Who knows, perhaps Valve will include the "old" models too. haha, that would rock my socks off.

Speaking of socks, how can you not look at that scout's knee high socks and go. "OMFG, THAT'S AWESOME!!!!"

lol that scouts socks are bad ass

atheist
July 14th, 2006, 10:37 PM
Am I the only one who thinks that looks really ugly. Looks like an old ps2 game that is all polish players running around like FFVII.. I mean I loved FFVII but the graphics suck compared to the things you can do nowadays. Atleast they had a reason to make it like that now those models look like they just milkshaped the faces off no detail at all.

Just makes me angry to look at a game that looks like the players are from looney toons.

jin
July 14th, 2006, 10:38 PM
Am I the only one who thinks that looks really ugly. Looks like an old ps2 game that is all polish players running around like FFVII.. I mean I loved FFVII but the graphics suck compared to the things you can do nowadays. Atleast they had a reason to make it like that now those models look like they just milkshaped the faces off no detail at all.

Just makes me angry to look at a game that looks like the players are from looney toons.

who cares if the models dont look ''OMG !! FUCKING AWESOME'' as long as the gameplay is there. Look a tfc, it isnt the best looking game out there but we still play it.


ps. yes, FFVII did own :)

kno[x]
July 14th, 2006, 10:58 PM
After seeing that class pic, I have came to this conclusion:

I see a pirate, two (maybe three) Nazis, Clark Kent, a really buff and bald Bruce Willis, a Village person, a skinny geek/hax0r dude with very prominently displayed white socks, and a cowboy.

And FFVIII is easily one of the worst games of the series. FFVI will reign supreme hands down.

goldplatypus
July 14th, 2006, 11:06 PM
Well the models look pretty sweet. Valve has done a very good job with this new stuff but I see it as a novelty thing. Remember cell-shaded TFC models? I'm sure a lot of people had those for about a month and then the charm ran out and they switched back to more normal looking models.

I was flipping back and forth between screenshots of FF and the picture of TF2 and I thought, "Wow that TF2 stuff looks pretty cool but FF still looks way more badass." FF has a certain amount of grit that I can see through the screens and TF2 seems more fluffy and childish even though it looks cool.

In the end the gameplay will decide which I choose to play. Right now FF's art style appeals more to me because it doesn't have the novelty affect that the TF2 art style does.

beano
July 14th, 2006, 11:28 PM
that picture/wallpaper of team fortress 2 looks like the incredibles... gg

catman
July 14th, 2006, 11:40 PM
so what's up with the whole nazi armband thing they got going?

jin
July 15th, 2006, 12:12 AM
no more bitching about the models ''looking childish'' even people bitched about FF models. Just wait to see how the gameplay is then judge :)

Janus
July 15th, 2006, 12:22 AM
I like the models, or at least the theme, I would just like to see them more polished (less blocky and more smooth)

VERSE
July 15th, 2006, 12:28 AM
http://www.halflife2.net/news//1152917265_Team_Fortress_2_Group_Photo.jpg

dont know if this pic was posted yet. looks cool

Klone
July 15th, 2006, 12:32 AM
I love the TF2 models. I dont know why everyone is upset that they look cartoony. Every TF game has been cartoony and goofy looking. TFC is goofy as hell, especially if you use old models. It's just better that way. Who the hell wants to see a realistic looking soldier flying through the air off a rocket jump?

jin
July 15th, 2006, 12:36 AM
I love the TF2 models. I dont know why everyone is upset that they look cartoony. Every TF game has been cartoony and goofy looking. TFC is goofy as hell, especially if you use old models. It's just better that way. Who the hell wants to see a realistic looking soldier flying through the air off a rocket jump?

agreed ^ ^ ^ ^

Jarek
July 15th, 2006, 12:51 AM
i definately did not just see someone diss FF8 on my internet.

Jimyd
July 15th, 2006, 01:00 AM
Bunnyhop was not necessary to tfc, and no one bunnyhopped during tfc prime anyways. RIght around the time it was discovered was right around the time the game started dying off.

I did, HH concing too. RAWR.

Gotta love experimenting. =)

kretz
July 15th, 2006, 01:13 AM
dont know if this pic was posted yet. looks cool

read thread fag

Jimyd
July 15th, 2006, 01:17 AM
Oh btw, in that wallpaper pic.

Here's your spy:

http://home.earthlink.net/~scorpius-farscape.tv/images/scorpius_portrait8_tn.jpg

BTW that is scorpius from the Sci-Fi called Farscape.

--------

Sniper looks like Chuck Norris.

Soldier looks like a SS Nazi rocketeer.

Medic looks like somebody who sells life insurance w/o the syringe.

Engineer: Bruce Willis (ROTFL?!)

Demoman: Samuel Jackson w/o the eye patch and afro in this pic. (Notice the big chin)

http://www.wayiplay.com/images/samuel_jackson.jpg

Couldn't think of one for HWguy and Scout.

Pyro always wears goggles because it just adds that coolness factor that you are the most badass motherfucker in the group.

ArmoredBullet
July 15th, 2006, 01:23 AM
these models are worse than toon for tfc now.. i hope someone makes better ones for tf2 when it arrives or i wont even play it lol too pansy looking to me

jin
July 15th, 2006, 01:29 AM
these models are worse than toon for tfc now.. i hope someone makes better ones for tf2 when it arrives or i wont even play it lol too pansy looking to me


lol thats pretty sad, not even playing a game because of its models :rolleyes:

smurph
July 15th, 2006, 01:40 AM
All I have to say in Valve's response to us a community is obviously a huge one. When you look at the new models, it's pretty much a direct comparison to the custom models that the community has put out over the years.
I mean, half of the custom tfc modifications are cartoon based. They obviously saw that we had an intrest in something less realistic and more fun to see/play.

I have a feeling that they know damned well what they are doing, since they have done it once before. If the gameplay says true to what any Team Fortress mod has, then I'm sure this will be a killer game.


Edit: I failed to mention that I am anxiously awaiting the realease of FF, and hope that it does just as well if not better than Vavle's incarnation.

defjux
July 15th, 2006, 03:01 AM
(i posted this over at the cesspool before i remembered there was another section of the forum for serious replies)

i'm worried, because this whole thing has received a lot of press, especially about the fact that it's on gotfrag.

what i'm hoping is that all the cs people who want to try a new game will flock to TF2, as well as all the TFC pubbers (well, there aren't a whole lot, but you get the idea). those that don't know about fortress forever won't really ever know about it, leaving it to us, the knowledgable TFC players.

unfortunately, it will be damned tempting not to play TF2 while waiting for FF. imagine if TF2 becomes popular enough (through sites like gotfrag) that they start including it in competitions with cash prizes--it would make a lot of sense to drop TFC completely and have a massive headstart in TF2.

of course, that is just a what if.

jin
July 15th, 2006, 03:06 AM
why would you hold out on playing one game because your waiting for another? lol.

Im sure most people bashing TF2 right now or saying they wont playing it WILL be playing it by the time it comes out.

I'll end up playing both FF and TF2 and just stick to the one i like better, who knows maybe both games end up being kick ass. Has anyone come to the conclussion that maybe FF might flop and not just think about TF2 flopping ? :eek:

defjux
July 15th, 2006, 03:20 AM
why would you hold out on playing one game because your waiting for another? lol.

i'm saying if TF2 becomes popular enough that you would want to devote your time to mastering it rather than plodding away with TFC all the time.

StrongBad
July 15th, 2006, 03:31 AM
i'm saying if TF2 becomes popular enough that you would want to devote your time to mastering it rather than plodding away with TFC all the time.

I agree with this, in addition I think the community should make a concerted effort to pull people outta pubs and train them to become clanners. If we spent as much time fighting as we did training others to be clanners the community will be huge for either ff or TF2

defjux
July 15th, 2006, 03:38 AM
lol, train pubbers?

that's surely going to work :rolleyes:

they'll probably go to tf2 (the next logical alternative) along with some cs converts, and pub there as well.

=EA=BEAN
July 15th, 2006, 03:38 AM
All the episodes, which Valve has stated will make up "HL3", are $20 a piece, not $50.

yea so instead of paying 50$ for a whole game we get to pay what 60-100 depending on how many episodes make up the remainder of hl3:/

Dr.Gizmo
July 15th, 2006, 03:43 AM
The other day I was watching a cable news network. The show polled its audience as to which country was the greatest threat to America. Naturally, China was on the list, as was North Korea. I also saw Russia listed. Russia, the former USSR. Surely, surely there are enough countries in this world that are worthy of being labeled the greatest threat to the U S of A. Why Russia? Was it because the remnants of their weapons technology are falling into the wrong hands? Is their seat on the security council causing us fits? Is the realization of Russia's complete and utter failure since the end of the Cold War forcing us to abandon the "In God We Trust" on our currency?

No.

It's all about the ratings, baby. You see, listing Russia on their poll is how this particular network intended to reach a certain demographic of their audience. Particularly, this poll option was aimed at two groups: one, Chechen rebels, and two, people between the ages of 60 and whatever age cataracts and macular degeneration become a problem.

Guess what? I was reading an internet forum which (informally) polled its audience as to whether or not a certain mod created by dedicated developers would lose out to a project under wraps from Valve. Some noted that the marketing power behind any steam product is enough to catapult a mediocre, albeit professional, offering into the acclaimed spotlight. If they wanted to, Valve could crush the living daylights of this poor, poor thirdparty mod.

On the other hand, Valve has a terrible track record when it comes to supporting mods- especially mods with words "team" and "fortress" in the title. They introduced patches which wiped out player configs (this was an afterthought, of course, to the nerfing of my beloved concs), they removed the simple but elegant team scores tally from the HUD, all the while managing to break the showscores scoreboard, they showed salutary neglect at the most inopportune times (new netcode rendering HW's godlike), they introduced unwanted gameplay elements (teleporters), and then they stopped promoting and caring for the game all together. For all intents and purposes, Valve fostering a mod that isn't named counterstrike is like Russia exercising capitalism with all products other than vodka. So I turn the question back on the audience: why so scared?

Fortress Forever will be a terrific mod. Its makers have been around long enough to understand the mod developers – community dynamic. Moreover, their leaders are proven vets in the TFC community. I don’t think hindsight is exactly 20/20- there is still room for interpretation, after all- but it’s pretty damn close, and these developers have over half a decade of experience shaping their vision for this mod. I do not worry about Team Fortress Pixar stealing the thunder of Fortress Forever, and neither should you.

Admins, feel free to make this a TFC editorial. I promise I didn’t rip it from an online psychology magazine- promise.

jin
July 15th, 2006, 03:54 AM
ehh dont care really how good FF is, ill still play TF2, probably still TFC too lol. We should all have a big orgy night with TF2,FF,TFC. :p

smurph
July 15th, 2006, 05:51 AM
yea so instead of paying 50$ for a whole game we get to pay what 60-100 depending on how many episodes make up the remainder of hl3:/

Three episodes at 20 dollars a piece. Thus, $60 plus your state's tax.

CR0C0DILE
July 15th, 2006, 06:07 AM
these models are worse than toon for tfc now.. i hope someone makes better ones for tf2 when it arrives or i wont even play it lol too pansy looking to me
please dont play it

=EA=BEAN
July 15th, 2006, 07:54 AM
please dont play it

QFT

=EA=BEAN
July 15th, 2006, 07:59 AM
Three episodes at 20 dollars a piece. Thus, $60 plus your state's tax.

was it stated that it will be only 3 episodes? i have not heard anything and am wondering if they are just going to stretch it out to suck up more money instead of releasing a whole game that would just be 50$ like hl2.

Klone
July 15th, 2006, 09:16 AM
Anyone else find this quote from the steam news page interesting?

Team Fortress 2, an all-new version of the title that spawned team based multiplayer action games, features the most advanced graphics of any Source-based game released to date.

I can't wait to see what the maps are going to look like.

pitsniper
July 15th, 2006, 12:28 PM
those pictures are pretty good, glad they turned their direction with tfc2. I'm still a little skeptical about the release date though....

also, i'm worried about the community being torn apart into different camps. I

CuRve
July 15th, 2006, 12:33 PM
This news is HUGE for me.

No, it's not TFC, but it is a chance to finally take CS down with a BETTER TEAM SPORT.

Imagine, TF2 at CPL and WCG events!!@#!@!!!

Fortress forever will be awesome as well, but will not be supported by valve as much as TF2 will.

I can't wait for a non-realistic game
I support th3se statements.

northern lights
July 15th, 2006, 12:52 PM
Crazy that TF2 will also be played on consoles
it could spark an insane flock of people to this all time favorite multi class FPS

jin
July 15th, 2006, 12:57 PM
Crazy that TF2 will also be played on consoles
it could spark an insane flock of people to this all time favorite multi class FPS


I like that idea of it being also for consoles. If it cant run on some peoples computers and they have a 360 or ps3 on hand then there ya go. But if its successfull on cpu/console then TF2 would ultimately have the bigger community, but as long as its great to play i dont really care.

basically were going to be a spoiled community, TF2 and then the release of FF. anticipating both releases :eek:

]-[AVOC
July 15th, 2006, 02:52 PM
So does this mean I'll get a refund for my pre-order for TF2? :D


Seriously..FF looks way better. If I wanted a No One Lives Forever look, I'd play No One Lives Forever Multiplayer...

oPey
July 15th, 2006, 04:47 PM
whats up with the medic model lol.

smurph
July 15th, 2006, 04:53 PM
was it stated that it will be only 3 episodes? i have not heard anything and am wondering if they are just going to stretch it out to suck up more money instead of releasing a whole game that would just be 50$ like hl2.


According to this (http://pc.ign.com/articles/711/711560p1.html) article from IGN, there will be only 3 episodes.


However at the bottom it says that Gabe doesn't rule of the possibility of returning to the HL2 world. Which basically means, that after the episodes, there could be an expansion like there were with the orginal HL. One in which your in the eyes of someone else. (ie Blueshift/Barney).

But that is just speculation of course.

Kegman
July 15th, 2006, 05:08 PM
my 2 cents. bhopping made tfc no fun anymore. Without going into detail, I think it unbalanced tfc to such a great extent it scared most ppl away due to the learning curve involved in bhopping. Maybe to you hard core tfc'ers it was easy, but I no longer played and while i figured out strafe jumping, i never got bhopping, nor did i care to learn.

And once exploiting bhopping was seen, everyone said, "What else can I exploit?" Then you saw, (not in order) strafe jumping, clear explosion sprites, offense vs offense, defense outside bases, I beleive there was a pipebomb exploit as well as a det exploit. I'm sure i missed some and We wonder why it went down hill?

Toastie
July 15th, 2006, 05:11 PM
strafe jumping came way way way before bhopping, so was OvO and defending outside of bases just nobody made a big deal about it

donn
July 15th, 2006, 05:17 PM
i seriously thought valve just abandoned the team fortress stuff. this looks AWESOME. i cant wait! it looks like they got the right idea with keeping things unrealistic and ditched the old "team fortress brotherhood of arms" gayness they showed us in 2001 or whatever.

stkgd
July 15th, 2006, 05:41 PM
Let's do it

I'm tired of Playing wow 7 days a week

caedere
July 15th, 2006, 05:43 PM
I like that idea of it being also for consoles. If it cant run on some peoples computers and they have a 360 or ps3 on hand then there ya go. But if its successfull on cpu/console then TF2 would ultimately have the bigger community, but as long as its great to play i dont really care.

basically were going to be a spoiled community, TF2 and then the release of FF. anticipating both releases :eek:

I can't to see noobs trying to play with a gamepad lol

Also nopris, if its good let re-create A51 minus Hodges :)

jin
July 15th, 2006, 05:51 PM
I can't to see noobs trying to play with a gamepad lol

Also nopris, if its good let re-create A51 minus Hodges :)


Indeed Von :) me and you will lead it lol. That way it wont go corrupt like A51

smurph
July 15th, 2006, 05:57 PM
I can't to see noobs trying to play with a gamepad lol

Also nopris, if its good let re-create A51 minus Hodges :)


If there is going to be any A51 reincarnation. I will be Andy's replacement..

Come on, you know how I can get :p

jabroni
July 15th, 2006, 06:07 PM
how about you all just wait for both games releases to judge them?

jin
July 15th, 2006, 06:23 PM
If there is going to be any A51 reincarnation. I will be Andy's replacement..

Come on, you know how I can get :p


Smurph......hmm, Papasmurph? :eek:

smurph
July 15th, 2006, 06:25 PM
You know it, and now you love it. Taste my rainbow.

jin
July 15th, 2006, 06:26 PM
You know it, and now you love it. Taste my rainbow.

lol i remember you :) good to see old faces from way back then :)

smurph
July 15th, 2006, 06:37 PM
I've been lurking these forums w/o playing TFC for the past like... 3 years haha.

Can't wait to get back and play some TF2 or FF.

jin
July 15th, 2006, 06:39 PM
I've been lurking these forums w/o playing TFC for the past like... 3 years haha.

Can't wait to get back and play some TF2 or FF.


lol well me you and von will have to get A51 going again with either FF or TF2 :D

CR0C0DILE
July 15th, 2006, 06:39 PM
my 2 cents. bhopping made tfc no fun anymore. Without going into detail, I think it unbalanced tfc to such a great extent it scared most ppl away due to the learning curve involved in bhopping. Maybe to you hard core tfc'ers it was easy, but I no longer played and while i figured out strafe jumping, i never got bhopping, nor did i care to learn.

And once exploiting bhopping was seen, everyone said, "What else can I exploit?" Then you saw, (not in order) strafe jumping, clear explosion sprites, offense vs offense, defense outside bases, I beleive there was a pipebomb exploit as well as a det exploit. I'm sure i missed some and We wonder why it went down hill?chop hopping you missed

Lt.
July 15th, 2006, 08:27 PM
the demoman looks like that mexican guy from once upon a time in mexico and spy kids and anchorman:

http://i.imdb.com/Photos/Ss/0285823/mexico_gallery_big4.jpg

northern lights
July 15th, 2006, 08:32 PM
I think TFC died because valve did a poor job of transferring people over from WON! I totally remember before the transfer there were easily 600 servers with people playing.. over several thousand people. When WON was dying, they gave daily messages to CS players before they joined servers where to get steam. Not so with TFC. Since steams release TFC has always been on an incredible decline. I bet a lot of people who loved TFC still try to play on WON and are like FUCK YOU VALVE TFC DOESNT WORK I HATE THIS GAME!!!!!!!!! end of story

Lets hope they put more attention and love towards TF2

Verty
July 15th, 2006, 09:12 PM
I'll probably end up playing the game with the least whining and annoying community.

Cobalt
July 15th, 2006, 09:14 PM
Yes, let's all complain about bunnyhopping because it's literally what has kept this game alive. It's the single greatest offensive equalizer.

Anyway, I am certainly awating this. For $20, if I don't like it, I won't feel bad.

CR0C0DILE
July 15th, 2006, 09:22 PM
I'll probably end up playing the game with the least whining and annoying community.
reps!

jin
July 15th, 2006, 09:32 PM
I'll probably end up playing the game with the least whining and annoying community.


gl trying to find that one lol :p

MoonGuardian
July 15th, 2006, 09:48 PM
Team fortress cannot be played in a realistic enviroment.

Valve realised this and has taken the correct path. (tf2's artistic, fun style)

FF has too much frigging concrete, give me back maps where I don't care what the floor is, just put a floor there.

I don't need to be jumping through a hall way that has to have pipes in it. Juts give me a hall way that is geometrically interesting with one/two decorations on it.
------------------

BUT.

FF has our community behind it, it is being made to our tailoring, and knowledge of 6+ years of this game league style. It is being made with the intent to help new players, and satisfy our requests.



As for the reason the models are so little textured: I think Valve has the right idea. TFC is way too fast, with all the mirvs and such blowing around. FPS drop. We all know how it used to be.

I just think tf2 will be a new experience: Colorful!!!! More user friendly looking, and all together entertaining. Not so "hardcore". Bring back THE FUN in TF (TheFun TF, haha, funny funny. okay I shut up now).

Valve won't put TF2 in the dark. TFC put them on the map for multiplayer. I think they are looking to do it again. CS:S wasn't really... 'theirs' to begin with....

Ignatz
July 15th, 2006, 11:24 PM
Looking at that shot of the classes a little closer, you notice the atmospheric perspective? (That is, things out of the plane of focus being a bit blurry)

If that is part of the graphics of the game, it will be an incredible advancement. I am highly awaiting these promotional videos they're promising within a couple of weeks.

slanty
July 16th, 2006, 12:32 AM
team fortress wasnt theirs either.. they just acquired the guys team who made it for quake.................same as cs

danger
July 16th, 2006, 02:32 AM
Real sponsorship from Valve is just what TF needs to stay alive...
This is great news, no one has any reason not to be excited. At very least it points people back in the direction of fortress games. How could that be a bad thing?

Blashy
July 16th, 2006, 03:13 AM
I just hope they do what FF is not willing to do.

Make ALL classes balanced so you don't see the same 5 classes being played 90% of the time (demo, medic, hwg, soldier, engie).

I want to see games (leagues) where the pyro, spy, scout, sniper are just as usefull in all maps as the first 4.

I'm not dissing the FF gang here, they want to make a clone of TFC for HL2, that's fine there is a market for it.

I just always felt TFC was "broken" in terms of having class balance.

Mario
July 16th, 2006, 03:57 AM
The pyro is definately an ant

Jimyd
July 16th, 2006, 05:04 AM
Sniper isn't used cause everyone shoots their feet and nade themselves. :D

And pyro is a vanity class? :rolleyes:

Wonka
July 16th, 2006, 05:51 AM
I emailed valve with this as my concept art for demoman....

http://home.comcast.net/~ryanbeyer/samjackson.jpg

And this is what it turns out to be...

http://www.steampowered.com/download/Team_Fortress_2_Group_Photo.jpg


Looks like someone was listening.

Wonka
July 16th, 2006, 05:52 AM
oh, and this...

http://www.actuacine.net/Wallpapers/Wallsmall_soldiers1024.jpg

SlimBrady
July 16th, 2006, 05:53 AM
i see you admin01 and how many terrorists have you capped?

ADmin01
July 16th, 2006, 06:00 AM
.... you motherfucker
Two internet spottings in two silent attempts.
What the fuck is up

SlimBrady
July 16th, 2006, 06:04 AM
pm bastard guy

Kersk
July 16th, 2006, 11:01 AM
I think TF2 has some serious potential. I thought valve was going to make some sort of crappy BF2 clone, but the art style clearly suggests this is not the case. I'm now actually pretty optimistic about valve's TF entry. The one thing that worries me, however, is the whole issue of console support. Is it going to affect the pc version? I mean what if they buy into Microsoft's new strategy of linking PC and 360 players together? First off, the gamepad is barely able to function for slower paced games like Halo, so how the hell could you even play a TF game on a gamepad? Would they have to adjust the speed of the gameplay? And, if they did, it seems like that adjustment would be made across all platforms. Also, what about modding support? Even if the consoles are not linked with the PC version, are they going to affect the PC release date? If the plan is to have a simultaneous release, then we obviously won't be seeing TF2 at least until the ps3 is released.

Stupid consoles, stop trying to do FPS games. :(

Kinneas
July 16th, 2006, 12:15 PM
i am of the opinion that valve will release tf2 on schedule.

i am also of the opinion that it will retain all the special, amazingly entertaining gameplay characteristics that TFC had.

they are a mega millions company. think they are going to release a cs:s clone with more classes and cartoon models? you're ignorant if you believe that tf2 will be anything short of a shitload of fun

Kinneas
July 16th, 2006, 12:16 PM
Stupid consoles, stop trying to do FPS games. :(

I love you, and I agree; however, Halo 2 is the shit. 3 will pwn my life.

SlaX
July 16th, 2006, 12:45 PM
I love you, and I agree; however, Halo 2 is the shit. 3 will pwn my life.
Halo 2 wasn't even better than Halo 1. On XBox Live, sure, but otherwise it was more of the same or worse.

SenSai
July 16th, 2006, 12:49 PM
I just hope they do what FF is not willing to do.

Make ALL classes balanced so you don't see the same 5 classes being played 90% of the time (demo, medic, hwg, soldier, engie).

I want to see games (leagues) where the pyro, spy, scout, sniper are just as usefull in all maps as the first 4.

I'm not dissing the FF gang here, they want to make a clone of TFC for HL2, that's fine there is a market for it.

I just always felt TFC was "broken" in terms of having class balance.

How wrong you are about FF...oh how wrong you are. Go to www.fortress-forever.com and read the FAQ. FF is not a clone of TFC for Source by far...

Kinneas
July 16th, 2006, 03:35 PM
Halo 2 wasn't even better than Halo 1. On XBox Live, sure, but otherwise it was more of the same or worse.

right...and therefore it was better

Blashy
July 16th, 2006, 09:07 PM
How wrong you are about FF...oh how wrong you are. Go to www.fortress-forever.com and read the FAQ. FF is not a clone of TFC for Source by far...

That is not what I got for information on their forums some time ago.

munks
July 16th, 2006, 09:11 PM
oh, and this...

http://www.actuacine.net/Wallpapers/Wallsmall_soldiers1024.jpg
haha are you actually a punk now lmfao

hawk
July 16th, 2006, 09:12 PM
That is not what I got for information on their forums some time ago.
Nice edit. You're still wrong, FF wants to make each class equal.

Blashy
July 16th, 2006, 09:54 PM
You're still wrong, FF wants to make each class equal.

Cool, I'm glad to be wrong then.

Sufjan
July 17th, 2006, 10:10 AM
These models look perfect, they encompass what Team Fortress should be completely, in my mind. TFC has always been more "cartoony" and unrealistic. I've always been kind of scared of FF because everything I've seen is dark and far too gloomy, simply a mix of CS and TFC. I don't know about everyone else, but when I'm playing a game where I fly 50 feet into the air using a concussion grenade, slide up ramps at high speeds, and try and use quick movement to aide myself around people, I don't want it to look realistic, or anything like HL2. Don't get me wrong HL2MP was fun, but essentially what I see FF as being is that, with classes, and I'm not at all enticed by that.

Valve all the way on this one.

mag
July 17th, 2006, 10:41 AM
Well at least FF comes out in August so we'll get to play it a couple of months before TF2 comes out. I've been excited about FF from day one and still am.

But TF2 will be where it's at.

16Valve
July 17th, 2006, 10:48 AM
Demo looks way more Lawrence Fishburn than Sam jackson :P

At first I was kinda bummed out by the models but after settling down and really looking at them, I really like them.

I do hope they have the option to use the older models (updated of course).
I'll miss the old eye-patch Demo.
I'm sure valve has much up their sleeve.

bad
July 17th, 2006, 12:03 PM
w00t! cant wait but truthfully im not paying for episode3 just to play tf2 if thats what valve wants im with ff till the end! kthx

jin
July 17th, 2006, 03:10 PM
w00t! cant wait but truthfully im not paying for episode3 just to play tf2 if thats what valve wants im with ff till the end! kthx


Its the same thing with FF as it is with TF2, you have to buy another game before you can play it.

TF2 pay for Episode 2
FF pay for HL2


same difference,you pay either way

SilentDark
July 17th, 2006, 11:58 PM
hahah.
Adroit or whoever it was that was making the toon models were on to something.

SteelValor
July 18th, 2006, 06:37 PM
2007 at the earliest. You don't announce a game a release it 5 months later and not suffer major criticism and a major blow to sales. Who still plays Tribes 2 after that pitiful launch? Players online = 106 To add insult to injury it's even free now!! lol

Southparkrocks
July 19th, 2006, 01:16 PM
http://www.youtube.com/watch?v=2eO0viG8L5s

Trailer yo, well not really of gameplay but still.

Blashy
July 19th, 2006, 06:24 PM
I think I'm going to love the atmosphere of TF2 :D .

BTW, anyone know if you can just buy the episode 2 and not have HL2 to play it?

Gotta friend who would play TF2 but I know he won't buy HL2 just to play it. No really a gameplayer, loved TFC though.

Verty
July 19th, 2006, 08:43 PM
You didn't need HL2 to play Episode 1 so I guess it'll be the same with Episode 2

Blashy
July 19th, 2006, 09:20 PM
Merci! Je ne savais pas cela.

sirVIPER
July 20th, 2006, 03:38 PM
The pyro is definately an ant


ROFLMAO!

I don't know why but I was reading through this and all the great points and arguments then boom out of know where was this from Mario. I can not stop laughing.

Anything that can bring peeps back to or just to our community is a good thing. As most of you I will be playing both. I see the release of TFC2 and FF both a great thing for the community. Also I am pumped for these releases and will do my best to start training clanners again to help enlarge the leagues like we did in the old days. Remember Scrummage starts Monday w00t!

PS: ROFLMAO, the pyro does look like an ant.

-SIN-VanDaMaGeD
July 20th, 2006, 05:44 PM
Clearly, Klone has an inside track on the Valve/TF2 development team.

Klone's Sig
http://www.decepticons.us/sigs/klinger.jpg

Sorry, I lack a pic of the TF2 Sniper...instead, how about Jurassic Park Game Warden, Robert Muldoon, anyone?
http://www.bigwaste.com/library/jurassicflubs/screen_shots/dash_03.jpg
Feh...I hate not being able to hit the FTP from work.

You never mentioned you liked playing Sniper, Klone... :p

senor-turkey-lurkey
July 20th, 2006, 07:28 PM
http://www.uni-ulm.de/~s_ukalem/tfc1.htm

remember when the soldier used to look like that? No. but what if tfc was released with that soldier.

maddog1
July 22nd, 2006, 11:24 AM
You never mentioned you liked playing Sniper, Klone...

LOL Klone plays sniper ??? Klone can't even play spy right wth !! Klone give up TFC. lol <3 . TF2. :p

ktslim
July 24th, 2006, 04:17 PM
Click Here (http://media.xbox360.ign.com/media/830/830467/vids_1.html)

Dunno if anyone else has seen this yet...? (Or maybe I'm just retarded.)

(HL:E2 Trailer -> Second Video)

AntioK
July 24th, 2006, 10:16 PM
wow I was totally expecting some gay ass 70's flower power cartoon shit

they dont look like cartoons, they look like pissed off, life-like, cigarette smoking and patch wearing tfc models

imagine that hwguy getting splattered all over the wall.

On a more serious note - This is the opportunity of a lifetime for TFC.. I don't know about you but when I used to play a lot I really wished TFC had the size and complexity of something like a counter-strike, because reading years of reading "the community is dying" posts really got annoying. Also the possibility of going to the CPL and possibly playing TF2 for the chance to win a lot of money is a lot more exciting than winning the STA gold title. Everyones been whining for years, and finally we have TF2 AND a cool looking FF coming out at the same time.. we're lucky to get even one


Also I've been wondering about this - I know FF was pretty secretive about what they were planning on including in the game because there were competing games coming out etc, but do you think if they showed Valve how good it really was (playtest of some sort) and not some cheap knockoff we see alot, there was a chance it could of been FF being released with episode 2?

p.s. everyone stop lying - if TF2 came out and cost 100 bucks you would still all buy it

p.s.2. secretly I've always thought it would be fun to be a nerd and camp out a video game store waiting for something I really wanted and then drive home at like 900 miles and hour and play it for 4 days. Downloading it off steam is going to really kill the fun.



Long time no internet chat slanty, how's life?

I got tired of reading those threads too, and yes i agree with you that most people will purchase this game despite the heckling, if i had a computer that could handle it i'd probably be on board too. I mean christ i've been waiting since i was a freshman in high school and im gonna be entering what should be my last year of college (although it won't be ;D )




lol, train pubbers?

that's surely going to work :rolleyes:

they'll probably go to tf2 (the next logical alternative) along with some cs converts, and pub there as well.


It's not so farfetched, me and one of my very good rl friends (vin aka fuzion) started r3s from a public server he paid for out of his pocket at 16 recruiting players that looked half decent and joined the OGL, and eventually grew into a top 5 clan as NGW , which we referred to as a family not a clan ;). competing in at least 3 leagues in the top division, even had our own LANs which a couple of members from the Boston area etc made it too. We were pre-steam with a good core of players that were actually loyal though. And our fair share of hilarity (in our eyes anyway 8=TONE LOC=D ) and controversy always kept things interesting. Sometimes i wish i had enough time to play again, then i remember the cesspool.

slanty
July 25th, 2006, 01:01 AM
well i'll be dipped in shit and rolled in bread crumbs if it isn't antiok

is vincent still alive?

come to IRC - #damage.inc

yours truly,

slanty

GhOsT
July 25th, 2006, 10:13 AM
Ah, the good ole days when you could recruit from a public server. I remember speccing on my clan's pub server looking for prospects.

Raven
July 25th, 2006, 02:28 PM
What.The.Fuck.

jin
July 25th, 2006, 03:00 PM
lol the community is going to have no choice but to start letting the noobs in for FF or else the community wont get any bigger or it will shrink.


Gotta remember we were all noobs at one point in our TFC days, nothing wrong with giving ''noobs'' a chance to play

AntioK
July 26th, 2006, 05:32 PM
well i'll be dipped in shit and rolled in bread crumbs if it isn't antiok

is vincent still alive?

come to IRC - #damage.inc

yours truly,

slanty


haha yeah hes alive and doing well, hitting up deans list at St Joe's university, already been offered jobs and shit, i on the other hand have another 2 years of Penn State left in which i better hit deans list or i wont be getting into grad school >.<

I don't play around with IRC much anymore, but my aim is still the same


stay black

blew
July 26th, 2006, 09:07 PM
antiok i graduated from SJU this may... its very likely that I met fuzion at the gym... I think i knew who he was a very italien looking skinny kid

Blashy
July 30th, 2006, 09:44 PM
If they do simply make TFC look different and not have any changes from the current one.

I certainly won't be interested in purchasing it and will look into the FF mod for class balance and game improvements.

I want to see the classes