View Full Version : Steam coming to the 360
SteelValor
October 19th, 2006, 02:42 PM
w00t!
colin
October 20th, 2006, 12:09 AM
why does it matter?
Frag
October 20th, 2006, 12:42 AM
so pc players will be able to play with console players? i think thats revolutionary in itself..
if its true that is
VeeKaChu
October 20th, 2006, 01:53 AM
Over two years ago I began to predict that MicroSoft would buy either Valve or STEAM from Valve to be their content-delivery system. This just reinforces my belief that this will occur.
I further predicted that sometime after that occurs, STEAM will be made to only function on NGSCB (formerly Palladium) (http://en.wikipedia.org/wiki/Next-Generation_Secure_Computing_Base) enabled PC platforms. In this way they can in effect force users to adopt this technology; user may be willing to go to other applications for business software, but they know that gamers will not be denied their fix.
Kersk
October 20th, 2006, 03:39 AM
I just hope that the gameplay on the PC side isn't affected by this. I mean they want to link PC and 360 players together online, and playing TF2 at a competitive level on a 360 controller would be impossible... so are they going to dumb the pace of the gameplay down to a more console-friendly speed for both platforms? I'm worried.
colin
October 20th, 2006, 06:13 PM
so pc players will be able to play with console players? i think thats revolutionary in itself..
if its true that is
i think the dreamcast version of quake 3 could do this.
still, this will have a negligible impact on anything
rabidkevin
October 20th, 2006, 07:06 PM
I just hope that the gameplay on the PC side isn't affected by this. I mean they want to link PC and 360 players together online, and playing TF2 at a competitive level on a 360 controller would be impossible... so are they going to dumb the pace of the gameplay down to a more console-friendly speed for both platforms? I'm worried.
How do you know it's going to be impossible? My brother completely destroys Halo2 I dont even know how he works that controller so good but you can play FPS fine on controllers if you are use to the layout of buttons.
Plus there is no concrete evidence that steam will be on the 360, just that their games will be. From the steam news page, Valve said they were taking advantage of the 360 Live system.
The Valve 360 products are being designed to leverage the Xbox 360�s advanced graphics hardware and integration with Xbox Live� online game service.
colin
October 21st, 2006, 12:10 AM
halo 1/2 are amongst the simplest and slowest fps games i've ever played. games that require faster turning and more buttons (ie any sort of skill) will rape any controller
Yesbama
October 21st, 2006, 01:46 AM
a real team fortress game will not work with a controller, you can not get the precise movements you get with a mouse.
spin
October 21st, 2006, 02:43 AM
Over two years ago I began to predict that MicroSoft would buy either Valve or STEAM from Valve
seriously, how much would ms have to pay for that? couple billion? that would be a huge investment for microsoft, but i think this type of product (steam) will appear more often (sadly).
VeeKaChu
October 22nd, 2006, 01:00 PM
Microsoft has made it's fortune with big-ticket aquisitions. 400 million for HotMail... 425 million for WebTV... 500 million staked in the MSNBC venture, and of course this is only a partial list.
There's also talk that Gates has offered to stake 9 billion in a joint venture with Teledisc, a high-speed internet sattellite access company.
Money is not- nor has it ever been- an obstacle for them. It's what they do.... their genius is not in leveraging their own ability to create in-house, but in recognizing what's "out there" that's valuable and going to profit them in the future, and buying it.
Everyone said they were nuts when they got into gaming (anyone remember their very first offering, a little thing called 'Age of Empires'?), then they were nuts to enter the console market, and of course we see what a failure that's been.
My prediction is just that, a guess at a possible future scenario, but as we've seen "electronic gaming" blossom into a multi-billion dollar industry eclipsing even television and movies in annual revenue, it only makes sense then that MS will do everything they can to control it. STEAM, for all the criticism we gamers level against it "works" as a secure content delivery system, and that puts it- in my opinion- right in Microsoft's targeting reticle.
This latest news just reinforces my prediction somewhat. If it should play out as I fully predict, we're all screwed.
Dogysamich
October 22nd, 2006, 04:13 PM
haha, now steam can rape 360 like it has half life! :-D
Good luck with that, though
GhOsT
October 23rd, 2006, 08:36 AM
I can't find the article right now but last week I read an interview with Doug L. about this and he said that having Steam on the 360 would *NOT* allow people on the 360 to play with people on PCs. The main thing with having Steam on the 360 would be that it will allow mods to the source engine to be played on the 360 relatively easily with minor changes like a recompile. From the interview it sounded like it was meant more for games like The Ship that have started out as a mod and went commercial.
smurph
October 24th, 2006, 03:58 AM
This thread is entirely f'd up.
First, steam is not coming to the 360, Source is.
As most of us know source is not steam, source is the engine in which HL2 is ran off of. This means that the Source [engine] will be available to developers just like the Unreal (insert # engine) has been in the past. This allows better games to be made, not content deliverly as Xbox Live has already made its place in the Xbox world....... you dumb fks!
Sorry for the negativity, im drunk (but still right).
SteelValor
October 26th, 2006, 11:01 AM
I blame Gabe. He's never been good with his "people skills".
smurph
October 26th, 2006, 01:40 PM
I blame you :p
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