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Kartikeya-OD
November 6th, 2006, 02:07 AM
I've been waiting for a decent review about any of the close to final build games for the Wii. Finally there is one and from one of the few guru's whose opinon has some weight with me. Editor-in-Chief of IGN Matt Matt Casamassina from IGN got to play 10 hours of Twilight Princess. This is the probably the game I'm most exceited about. Here is a link to the review and it's well worth the read. It has a lot of details.

Hands-on The Legend of Zelda: Twilight Princess (http://wii.ign.com/articles/744/744044p1.html)

Below is a few select quotes from article.

If Wii Sports is for the non-gamers, Twilight Princess is for the hardcore. After I spent 10 hours with the game, I barely managed to squeak by two temples, with the third so far off that I could scarcely imagine getting there, let alone approach the objective. (For the record, out of 30 or so journalists, nobody came close to the third temple.) I asked how long it took Nintendo's testers to complete the entire game the first time through. The answer is a whopping 70-plus hours.

When publishers claim that their games are 50 hours long, seasoned players usually half that number for the truth. But with Twilight Princess, I think we can really look forward to a 50-plus-hour adventure, bare minimum.

Using the pointer with Zelda felt unintuitive when Nintendo unveiled the mechanic last May, but it has come a long way since then. Now, slashing Link's sword with the remote feels very good and using the device to aim and target with weapons like the Hero's Bow and Gale Boomerang absolutely demolishes the traditional configuration.

lb_
November 6th, 2006, 02:43 AM
I have a silly question. I've never played any past zeldas, mainly because the only console I ever owned that had zelda games was an SNES. I'm planning on a Wii, but would twilight princess make zero sense to me since I know absolutely nothing of the story line?

~A~
November 6th, 2006, 02:52 AM
I have a silly question. I've never played any past zeldas, mainly because the only console I ever owned that had zelda games was an SNES. I'm planning on a Wii, but would twilight princess make zero sense to me since I know absolutely nothing of the story line?

No, you'll be fine. The Zelda series typically always starts with a new story. They reference old games in the series here and there with reoccuring characters/places, but judging by the storyline of this game, you'll have no troubles starting it up. Personally I can't wait for this game having played every Zelda game in the series so far (including the 2 japanese SNESCD games). Everything about it looks awesome, and the fact that editorialist says he can easily imagine 50+ hours as a bare minimum is fantastic. I can't wait to slash me some chickens, ride my horse (which you can name in this game, though Epona > *), stand in awe of the beautiful scenery, and get jittery everytime I see an old character/reference from a former game.

Kartikeya-OD
November 6th, 2006, 02:53 AM
Each Zelda's game has had its own storyline that is usually unconnected in plot. So it would still make sense. However some of the characters would be unfamiliar along with the game play mechanics since this will be most closely related to the Orica of Time game.

Dang it A beat me to it by like a second.

lb_
November 6th, 2006, 03:05 AM
Ah, very good to hear. Over time i'll buy the others as they're released on Virtual Console I guess, but I've just heard so many good things about this game.

crosby
November 6th, 2006, 03:31 AM
shotty getting a wii before a ps3

any rumor on when the wii will be released yet

rasputin
November 6th, 2006, 08:10 AM
Most Zelda's aren't directly connected to one another to an extent that they're confusing if you haven't played the previous games, but The Wind Waker was easier to comprehend had you played Ocarina of Time since it was basically a direct sequel.

Anyways, that review looks great - I'm psyched for this game.

GhOsT
November 6th, 2006, 08:25 AM
shotty getting a wii before a ps3

any rumor on when the wii will be released yet
It's being released on the 19th. That's an official date.

rasputin
November 6th, 2006, 08:43 AM
Are the majority of you getting this for the Wii or for the Gamecube?

Magus
November 6th, 2006, 10:09 AM
Matt says in the article, which I had read before coming to here, that if you buy the Gamecube version you are a fool. I'm going to heed this and go for the Wii version.

Nine
November 6th, 2006, 10:13 AM
Getting it for Wii on launch.

I heard its like a 45 min run from one side of hyrule to the other.

Fivestar
November 6th, 2006, 10:39 AM
Yeah I read something about the game a while ago saying it was gonna be an epic in length. It should be for how long the game took.

-Serialchilla-
November 6th, 2006, 03:23 PM
i think i just busted one in my pants

Magus
November 6th, 2006, 05:06 PM
45 across... on the horse? That's very Windwaker-esque.

crosby
November 6th, 2006, 10:33 PM
Im confused. How did windwaker tie in with OoT?

Kartikeya-OD
November 6th, 2006, 10:38 PM
Getting it for Wii on launch.

I heard its like a 45 min run from one side of hyrule to the other.

I haven't found this in any of the reviews I have yet to date. Dunno where you are getting this from.

Nine
November 6th, 2006, 10:39 PM
I haven't found this in any of the reviews I have yet to date. Dunno where you are getting this from.An e3 video.

Kartikeya-OD
November 6th, 2006, 10:44 PM
link!? most of been one of the few e3 videos i haven't watched yet!

~A~
November 6th, 2006, 10:54 PM
Im confused. How did windwaker tie in with OoT?

WindWaker took place like a hundred years after OoT, and all that water was actually ontop of Hyrule. Along with the fact Link fights Ganondorf again.

Kartikeya-OD
November 7th, 2006, 02:00 AM
http://video.google.com/videoplay?docid=3094099115897654260&q=wii&hl=en

Repair Man
November 7th, 2006, 12:53 PM
This game is going to kill my social life for atleast a week and a half and that doesn't bother me at all. 50+ hours bare minimum to complete? Sign me up!

-Serialchilla-
November 7th, 2006, 01:15 PM
you guys should see all the bitching one of the guys on my CS clan is doing about the Wii and zelda, even after the article. I told him if adjusting the controls doesnt appease his fat little arms, then he might as well skip the system. He said he just might. I just might shoot him.

44-
November 17th, 2006, 12:09 AM
No, you'll be fine. The Zelda series typically always starts with a new story. They reference old games in the series here and there with reoccuring characters/places, but judging by the storyline of this game, you'll have no troubles starting it up. Personally I can't wait for this game having played every Zelda game in the series so far (including the 2 japanese SNESCD games). Everything about it looks awesome, and the fact that editorialist says he can easily imagine 50+ hours as a bare minimum is fantastic. I can't wait to slash me some chickens, ride my horse (which you can name in this game, though Epona > *), stand in awe of the beautiful scenery, and get jittery everytime I see an old character/reference from a former game.

i feel/will do the exact same way :p.

btw each story is basically a different link 100s of years later, I read it in an interview somewhere around the time windwake came out, but yeah i have to wait forever to get this since i didnt pre-order a wii so i basically cry everynight =(

and i refuse to buy it for gamecube unless its like 10 bucks(which it wont be) :p

Milosenpotion
November 17th, 2006, 03:54 AM
So far the reviews for it have been riggity rape:
http://www.gamerankings.com/htmlpages2/928519.asp
One guy gave it the first perfect score he's ever given a game and said it's easily the best zelda ever. :O

Dogysamich
November 17th, 2006, 08:07 AM
Are the majority of you getting this for the Wii or for the Gamecube?

i'm getting it for the gamecube, despite the fact that it's been pushed back for a while for 2 reasons

1) im skeptical about the wii.
i'm always iffy about new systems, and ones with big new innovations are no except

2) there are never launch titles that make me crazy
yeah i said it, there are never launch titles that make me crazy and make me want to get the system on launch. Wii included. I honestly dont think Twilight Princess will be that damn good like everybody makes it out to be. My thing is, the last Zelda i've played through more than twice was Link to the Past. Also, I still say it'll be hard for a new Zelda to top the sheer fun of 4 Swords with four friends.
Lastly, and Ill say this and stand right by it. I get the feeling if and when Phantom Hourglass comes out on DS, it'll probalby be more creative than Twilight Princess.

polarity
November 17th, 2006, 02:56 PM
I'll probably be getting this for my GC since I don't have the ability to shit out extra cash for the Wii.

Kartikeya-OD
November 17th, 2006, 08:01 PM
Getting it the for Wii, it's pointless to get it for the Gamecube.

Repair Man
November 17th, 2006, 09:07 PM
So far the reviews for it have been riggity rape:
http://www.gamerankings.com/htmlpages2/928519.asp
One guy gave it the first perfect score he's ever given a game and said it's easily the best zelda ever. :O

lol, why doesn't it surprise me that GameSpot gave it an 8.8? It's so hard to take them the least bit seriously. It seems like they always try to be the odd-one-out when it comes to their reviews.

Dion
November 18th, 2006, 06:45 AM
IGN has finally released a review. plus a video review.

http://wii.ign.com/articles/746/746691p1.html

im gonna get the GC verison well cause i dont want to buy a Wii ;p Plus the wii verison is a GC port so gonna be just as good.

Kartikeya-OD
November 18th, 2006, 07:27 AM
I got to play a Wii finally last night and I was surprised at how much I liked the controller. To be honest I hated the demo game though. Excite Truck is horrible in my opinion and I will not be getting it. But that control did give the game a great feel and it was totally natural to play with. The sensitivity felt perfect and reactive no matter what I did. I would much rather wait and play Zelda on the Wii. To be able to shoot shit while riding on Epona. That's going to be rape with this controller.

IGN has finally released a review. plus a video review.

http://wii.ign.com/articles/746/746691p1.html

im gonna get the GC verison well cause i dont want to buy a Wii ;p Plus the wii verison is a GC port so gonna be just as good.

This isn't a real GC port either. Nintendo has even stated they stopped development of Zelda for the GC when they realized just how good this game was going to be. They then concetrated completely on making this in the Wii version. The GC version wasn't even finished when the Wii version was which is another reason why it's been pushed back.

You can reference the original article I posted to read up on this. Here is a snippet.

Twilight Princess may have started as a GameCube title, but it finished a Wii one. There remains this faction of gamers that refuses to accept the possibility. You know who you are. You continue to argue that because the controls were originally designed for the GameCube pad there is no hope for the Wii build. You say that your arms will get tired using the Wii remote. You speak of mirrored worlds and right-handed Link. And you know what? It's all crap. If you have the means to buy Twilight Princess for Wii and you still get it for GameCube, you are a fool. And I state that without meaning to suggest that the GCN iteration is flawed - it isn't. It's an amazing swan song for Nintendo's older system, so if you've got no other option you're still golden. But that said, it's not as good as the Wii incarnation. In fact, were it up to me and not Nintendo (and in my dreams, it is), I'd have scrapped the GCN build altogether, forcing everyone to exclusively buy the Wii version. Honestly, Nintendo gave you five good years with GameCube; it's time to move on.

At some point in time (admittedly, late in the long development cycle), the team making Twilight Princess decided to focus on the Wii version of the title over the GameCube one. The evidence of this truth is undeniable. Take, for example, the fact that Zelda arrives on Wii first, which is partly true because internal resources were moved from the GameCube build to the Wii one a good while ago. There are several important content-related exclusives that have come as a result of concentrating on the Wii game. The remote-enhanced control comes to mind. Using the pointer with Zelda felt unintuitive when Nintendo unveiled the mechanic last May, but it has come a long way since then. Now, slashing Link's sword with the remote feels very good and using the device to aim and target with weapons like the Hero's Bow and Gale Boomerang absolutely demolishes the traditional configuration. There really is no comparison - and there's no going back. Also, Zelda on Wii makes full use of the remote's internal speaker and this is, believe it or not, a very welcomed feature. I've always been skeptical of the speaker, mind you, because I simply don't think it outputs the best audio quality. But I have to admit that receiving audio cues and select sound effects through the controller is somehow more powerful. It actually does add another layer of immersion to the experience. And, of course, the Wii version of Twilight Princess runs in 16:9 widescreen mode while the GameCube incarnation doesn't. For many videophiles like myself, that in of itself is a very compelling reason to pick Zelda up on Nintendo's new generation console.

Dion
November 18th, 2006, 08:50 AM
i never had a problem aiming on the N64 or the GC so im not gonna spend 250$ for a different remote and 16:9.

This isn't a real GC port either. Nintendo has even stated they stopped development of Zelda for the GC when they realized just how good this game was going to be. They then concentrated completely on making this in the Wii version. The GC version wasn't even finished when the Wii version was which is another reason why it's been pushed back.

It was originally a GC game. But somewhere in the development Nintendo said. were making this for Wii now to boost are sells on are Next Gen System. (is wii even considered next gen?) I mean the reviewer even mentions how the game is a GC port and its low res textures match the GC version. So 250$ for 16:9? i'll pass :). Regardless game is going to be awesome on both systems. Also if you think the GC version was pushed back cause it wasn't finished I know you didn't take marketing as your degree :p

Magus
November 18th, 2006, 09:06 AM
If you don't think the Wii controller is going to make the game completely different, and from what I've read, better, then you don't know video games. 16:9 is the most minor upgrade that the Wii offers. It's all about the gameplay.

Dion
November 18th, 2006, 10:35 AM
If you don't think the Wii controller is going to make the game completely different, and from what I've read, better, then you don't know video games. 16:9 is the most minor upgrade that the Wii offers. It's all about the gameplay.

The only actual difference between the games is 16:9. The wii doesn't bring in any new moves. all the same moves can be done on the GC version. While i agree with you that its a new Game play. But its not going to change the fact that the gamecube version will be just as good. and we all grew up with the n64/gc controls so i don't really see it being a issue to hardcore fans. If you really think 250$ for a new remote is worth it go for it.

kno[x]
November 18th, 2006, 10:44 AM
50-70+ hours? Doubted. Not even Oblivion or Morrowind lasted that long without multiple playthroughs, so a linear game surely can't.

colin
November 18th, 2006, 10:51 AM
judging by your typing i'd say you don't have any degree

i've come into some extra money that i'm seriously considering blowing on a wii

Dion
November 18th, 2006, 11:34 AM
judging by your typing i'd say you don't have any degree

it was 6am leave me alone :p I'm just glad the game made it to GC. (even tho 3 weeks later) Otherwise id have to buy a Wii. I'll still probably get one for metroid and future zelda games anyways.

edit: Here is Gamestop's review. He gives a little more info on the controller. http://tinyurl.com/yjww8c

Kartikeya-OD
November 18th, 2006, 11:57 AM
I am the same way without my coffee.

Magus
November 18th, 2006, 12:30 PM
The only actual difference between the games is 16:9. The wii doesn't bring in any new moves. all the same moves can be done on the GC version. While i agree with you that its a new Game play. But its not going to change the fact that the gamecube version will be just as good. and we all grew up with the n64/gc controls so i don't really see it being a issue to hardcore fans. If you really think 250$ for a new remote is worth it go for it.
Are you saying there are no other games, current or upcoming, that interest you? Or you're just gonna wait until the Wii goes down in price?

Dion
November 18th, 2006, 12:52 PM
Are you saying there are no other games, current or upcoming, that interest you? Or you're just gonna wait until the Wii goes down in price?

I was referring to only Zelda:TP. I plan to get a Wii in the future. Metroid, RE5 (maybe) and another zelda game, these are games i look forward to on the Wii. Hopefully its cheaper by then.

Magus
November 18th, 2006, 02:26 PM
So then saying you're spending 250 on 16:9 and new control scheme isn't true at all, being that you are going to eventually purchase the Wii. You're probably spending about 50 extra, getting the Virtual Console plus Wii Sports, and the ability to maybe find some cheap games in the near future that are used.

Dion
November 18th, 2006, 02:37 PM
So then saying you're spending 250 on 16:9 and new control scheme isn't true at all.

Thats the only difference between the Zelda game on wii and gc. so it is true. 250$ for 16:9 and a different controller on zelda isn't worth it to me.

But getting a new system with lots of games in the future for cheaper is worth waiting for. Also in 2007 there going to be releasing a Wii with DVD support (movies). Thats probably when we will see the normal wii drop in price.

-Serialchilla-
November 20th, 2006, 11:09 AM
I was referring to only Zelda:TP. I plan to get a Wii in the future. Metroid, RE5 (maybe) and another zelda game, these are games i look forward to on the Wii. Hopefully its cheaper by then.

tangent: Metroid and RE5 (if made) are going to be fucking rape

Dogysamich
November 20th, 2006, 12:12 PM
Short Convo between Dogy and his friend about TP.

Dogy: Yo whaddup Archie?

Archie: Not much, playin TP. Stuck on this puzzle.

Dogy: Oh really, that game's hardcore or something?

Archie: Yeah, I've been playin it for 5 hours and I'm just about to finish the first dungeon. I coulda finished it about half an hour ago if i wasnt stuck on this puzzle.

Dogy: Oh really? That hard? Lemme come watch you play some Wii.

--15 minutes pass as i go to his room--

Dogy: Aight, lets see what the Wii's about

Archie: Aight

--boots up Wii, TP, and starts going for the boss key--

Dogy: Damn, this is pretty nice

Archie: Yeah, this is the puzzle i cant figure out. You gotta hit all 4 of--

Dogy: -- Look at the ground you dumbass

Archie: ..... i hate you. :(

_________________________

I was impressed with TP. Its pretty innovative, and I like how the Wii controller is used (and i like how you DONT have free sword control, cause i swear bushido shit with Link is just a nightmare that I dont want to see)

Nine
November 20th, 2006, 02:03 PM
Thats the only difference between the Zelda game on wii and gc. so it is true. 250$ for 16:9 and a different controller on zelda isn't worth it to me.So don't spend $250 for 16:9 and a different controller on zelda. Spend it on all the other great launch titles and fun you can have with Wii and play Zelda now instead of next month.
But getting a new system with lots of games in the future for cheaper is worth waiting for. Also in 2007 there going to be releasing a Wii with DVD support (movies). Thats probably when we will see the normal wii drop in price.Apparently DVD capability will be downloadable for current Wii owners once it is released.

Dion
November 20th, 2006, 06:11 PM
So don't spend $250 for 16:9 and a different controller on zelda. Spend it on all the other great launch titles and fun you can have with Wii and play Zelda now instead of next month.
Apparently DVD capability will be downloadable for current Wii owners once it is released.

I only want zelda atm from all there launch titles, so im just gonna wait. Good news about the DVD thing tho.

Dogysamich
November 21st, 2006, 10:17 AM
So don't spend $250 for 16:9 and a different controller on zelda. Spend it on all the other great launch titles and fun you can have with Wii and play Zelda now instead of next month.


Speaking of which, I heard the GC release of Twilight Princess isnt going to be in stores; that you'd have to order it through nintendo.

Is that true?

kno[x]
November 21st, 2006, 10:26 AM
']50-70+ hours? Doubted. Not even Oblivion or Morrowind lasted that long without multiple playthroughs, so a linear game surely can't.

C'mon, somebody tackle this one.

Repair Man
November 21st, 2006, 11:29 AM
I doubt anyone here is close enough to beating the game to give you any type of accurate estimate.

kAsT
November 21st, 2006, 12:34 PM
']50-70+ hours? Doubted. Not even Oblivion or Morrowind lasted that long without multiple playthroughs, so a linear game surely can't.


Well honestly were there any puzzles and shit to do in Oblivion? It was pretty straight forward and to finish the "Main quest line" it would take u about a day or two maybe to finish it. Plus im like 5-6 hrs into zelda and Im at the end of the first dungeon. So believe me when it will be 50+ hrs you play this game. Plus anyone who is willing to buy it for GC instead of buyin a Wii to get this will be losing out. Yes its the same game but you wont have the same experience. I can honestly say i was skeptical when i saw the wii remote and nunchuk but now im sold on it. I wouldnt wanna go out and get the GC version. Plus the Madden 07 for this is ridiculously fun. Its SO EASY to get use to. No huge learning curve, im telling you once you start playin it you'll love it.

Kartikeya-OD
November 21st, 2006, 12:37 PM
Well honestly were there any puzzles and shit to do in Oblivion? It was pretty straight forward and to finish the "Main quest line" it would take u about a day or two maybe to finish it. Plus im like 5-6 hrs into zelda and Im at the end of the first dungeon. So believe me when it will be 50+ hrs you play this game. Plus anyone who is willing to buy it for GC instead of buyin a Wii to get this will be losing out. Yes its the same game but you wont have the same experience. I can honestly say i was skeptical when i saw the wii remote and nunchuk but now im sold on it. I wouldnt wanna go out and get the GC version. Plus the Madden 07 for this is ridiculously fun. Its SO EASY to get use to. No huge learning curve, im telling you once you start playin it you'll love it.

I'm right at four hours and just starting the first dungeon. Nor did I waste time to much with the side quests, I've stuck to the main story line. I really like the more cinamtic approach in the cut scenes. I'm sold on the wii remote and nunchuk as well. It's a blast. I love playing Marvel Ultimate Alliance with it. Lastly the graphics are better then what I thought they would be. Just watch the cut scenes in Ultimate Alliance.

kAsT
November 21st, 2006, 12:57 PM
I love playing Marvel Ultimate Alliance with it. Lastly the graphics are better then what I thought they would be. Just watch the cut scenes in Ultimate Alliance.

i was thinkin about getting it but a friend has it for xbox but im sure its a hell alot more fun to play with the wii remote. Plus sometimes i cant even get on the system cause my fiance plays tennis non stop. Only thing i wish was that the prices for the controller were a bit lower but then again working for gamestop does help when it comes to that :D

Magus
November 21st, 2006, 12:59 PM
Monkey ball is fun as shit, especially batting the controller out of your friend's hands and watching them veer off course.

AKA-KK
November 22nd, 2006, 11:00 AM
played for about 3 hours last night. best zelda game yet for sure! played as the wolf for a bit :D ...very fun did not want to go to bed.

kAsT
November 23rd, 2006, 02:30 AM
played for about 3 hours last night. best zelda game yet for sure! played as the wolf for a bit :D ...very fun did not want to go to bed.


see i speak the truth :)

AKA-KK
November 29th, 2006, 09:33 AM
with no strat guide this game is hard lol... still fun though. walking on the upsidedown ftw.

Rothschild
December 6th, 2006, 08:25 PM
anyone else waiting for the gamecube version... heh .. :(

Rothschild
December 6th, 2006, 08:25 PM
im so pathetic i check videogames.com everyday to see if they reviewed it on the gc

rasputin
December 6th, 2006, 08:42 PM
I beat the Wii version but I may rent the Gamecube version just to play it on the regular controller.

Dogysamich
December 6th, 2006, 09:25 PM
anyone else waiting for the gamecube version... heh .. :(

Yes.

I've been waiting for the gamecube version, and this is the game that caused the "controversy" between my friends and I around here.

'cause I'm the only person waiting for the gamecube version, and 3 of my buddies got a Wii specifically for this game.

They're all like "why didnt you get a wii if you wanna get twilight princess? I mean, new system, new innovation, it's gunna be awesome."

My defense is a little longer and more technical than that.




The way I see it is; originally, Twilight Princess was supposed to come out on gamecube like, a year ago or so. It got delayed a bunch of times. It was originally slated for november (whenever the Wii came out). Then nintendo announced that Twilight Princess would ALSO be on the Wii. Then, weeks before the Wii verison came out, they delayed the Gamecube version.

Now I dunno if i'm speculating, but to me that sounds as if if they do ANYTHING to the gamecube version, they would ADD something, since they originally planned on having it on gamecube, added the wii version, then delayed gamecube version. This is different than if they had the Wii version, announced the gamecube version on the same date, then delayed it (which would then imply porting it to gamecube, or something to that nature).

The other big reason why I'm waiting for the gamecube version is because the big hype everybody was creating about the wii version is the "full control" with the wiimote. Many people were speculating having a full/free range of motion of some sort with the sword. Granted, on paper, that sounds like an awesome idea, I honestly thought and still think that would practically demolish Link's character and style. It would work fine if Link were only a name, and had no qualities, traits, characteristics, or anything of that thing. But since he's been developed around sword-and-sheild fighting, often placed in context with a castle, and, if i remember right, was actually connected to knight training of some kind; it would make no sense to have free motion and have people sittin around tryin to do some katana-like bushido shit with Link.



So yeah, granted my "worst fears" as they were dubbed, have been proven wrong, I still didnt think the innovation of the Wii on Twilight Princess was enough to trade in my 'cube and get a Wii for.

Hell, in all honesty, I've actually been waiting longer for and am more hyped for Phantom Hourglass (the LoZ on DS that got pushed back to next year) than I have ever been for Twilight Princess, just cause I've been thorougly impressed with the innovation of the DS.

DarthGreg
December 7th, 2006, 01:08 AM
Um, get a Wii because it's incredible and the kind of amazingness you get out of Wii Sports is really only a taste of what's to come. I can't imagine getting a next generation system and having it not be a Wii.

As for picking TP for Wii or GC, assuming you have both consoles go Wii. The remote experience isn't amazing but I think it adds enough to tip the scales. I definitely wouldn't buy a Wii for TP, but I'm of the opinion that there are tons of other reasons to and if you go with that TP for Wii is a no-brainer.

As for game hours, two friends of mine who are brothers have both beat the game in about 35 hours, and I'm on pace to do about the same at about 20 hours in myself. Testers play games to completion which inflates their hours, and I think journalists suck a bit and aren't really focused on getting through the game and story like I would be.

This is a little rambling, hope it's clear. :)

Bad Luck
December 7th, 2006, 12:08 PM
The other big reason why I'm waiting for the gamecube version is because the big hype everybody was creating about the wii version is the "full control" with the wiimote. Many people were speculating having a full/free range of motion of some sort with the sword. Granted, on paper, that sounds like an awesome idea, I honestly thought and still think that would practically demolish Link's character and style. It would work fine if Link were only a name, and had no qualities, traits, characteristics, or anything of that thing. But since he's been developed around sword-and-sheild fighting, often placed in context with a castle, and, if i remember right, was actually connected to knight training of some kind; it would make no sense to have free motion and have people sittin around tryin to do some katana-like bushido shit with Link.



...what the fuck is wrong with you? There's no free motion, he still only has the same basic sword moves he's had in every game. A controller altering the development of a character...?

UsTeD
December 7th, 2006, 12:48 PM
The other big reason why I'm waiting for the gamecube version is because the big hype everybody was creating about the wii version is the "full control" with the wiimote. Many people were speculating having a full/free range of motion of some sort with the sword. Granted, on paper, that sounds like an awesome idea, I honestly thought and still think that would practically demolish Link's character and style. It would work fine if Link were only a name, and had no qualities, traits, characteristics, or anything of that thing. But since he's been developed around sword-and-sheild fighting, often placed in context with a castle, and, if i remember right, was actually connected to knight training of some kind; it would make no sense to have free motion and have people sittin around tryin to do some katana-like bushido shit with Link.

[/rant]

So yeah, granted my "worst fears" as they were dubbed, have been proven wrong, I still didnt think the innovation of the Wii on Twilight Princess was enough to trade in my 'cube and get a Wii for.




L2Read imo what the fuck is wrong with you?

Magus
December 7th, 2006, 01:29 PM
I don't understand Dogy. With 100% playback for the Wii you get to keep playing Gcube games as they are... hell you could even play zelda for the GC on the Wii. Though I'm not sure why you would want to do that...

Dogysamich
December 7th, 2006, 03:05 PM
I don't understand Dogy. With 100% playback for the Wii you get to keep playing Gcube games as they are... hell you could even play zelda for the GC on the Wii. Though I'm not sure why you would want to do that...

in a nutshell, my arguement is

why would i go through the hassle of getting the Wii for one game that's gunna come out on Gamecube, and theoretically should be the same game on the gamecube.

If the Wii were released like, oh say the sega saturn; where it wasnt advertised, so nobody knew about it and there were plenty in stock, then i MAY, MAY have considered it.

but since Twilight Princess i the ONLY game on wii that i want, and no games that I want are comin out for a while, why get a whole new system for one game?

DarthGreg
December 7th, 2006, 03:53 PM
You should do some actual research on how the Wiimote controls sword moves. Waving the nunchuck does a spinsword, waving the remote does a sword slash, waving the remote while pressing forward does a thrust, and hitting A while Z-locked does the leaping power attack. None of the one-to-one stuff you seemed to assume. I certainly agree that buying any system for one game is stupid, and even more so with TP; the remote enhances the experience, but hardly defines it.

Me and most of my friends are sold on the Wii as a platform, however. Were I in your place Dogy I'd go Wii because of Wii Sports, the huge potential of the Wiimote, the Virtual Console, and my confidence in Nintendo to pump out incredible first-party titles based on their franchise characters. Oh, and Smash Bros. Brawl.

Dogysamich
December 7th, 2006, 04:42 PM
You should do some actual research on how the Wiimote controls sword moves. Waving the nunchuck does a spinsword, waving the remote does a sword slash, waving the remote while pressing forward does a thrust, and hitting A while Z-locked does the leaping power attack. None of the one-to-one stuff you seemed to assume. I certainly agree that buying any system for one game is stupid, and even more so with TP; the remote enhances the experience, but hardly defines it.

Me and most of my friends are sold on the Wii as a platform, however. Were I in your place Dogy I'd go Wii because of Wii Sports, the huge potential of the Wiimote, the Virtual Console, and my confidence in Nintendo to pump out incredible first-party titles based on their franchise characters. Oh, and Smash Bros. Brawl.

First off, I've seen/played Twilight Princess on wii, and that's how i was expecting the wiimoted to be used, as opposed to a FULL range of motion like people speculated before the game came out. In all honesty, that doesnt seem big enough for me to get a wii specifically for twilight princess (which you agree with)

As for other games, right now, the ONLY game that i would want on Wii IS Brawl; but there's a catch to it.

As twisted as it sounds, I actually hope Brawl flops. I dont hope it's a complete letdown or anything, but I hope nintendo basically brings the game back to the original form of the party-esque game of Smash 64 and lose the technicallity of Melee. The reason being is, I'm actually pretty good at melee, and have won some tournaments in it. I went to MLG in orlando and tied for 33rd place. I'm hoping to have one more crack at it, maybe go to a few more divisionals for Melee, and maybe pull in some money.

So buying a system for one, maybe two games? Hardly seems worth it to me. And yes, I understand that the Wii is completely backwards compatable, but given the current state of wii availibility, I dont want to go through the hassle of eventually having to shell out money for the games I can play right now, exactly how I am playing them now.

Dion
December 7th, 2006, 05:10 PM
but since Twilight Princess i the ONLY game on wii that i want, and no games that I want are comin out for a while, why get a whole new system for one game?

Thats pretty much why im not buying a Wii now. I only want zelda. And the Wii version only offers 16:9. The controller is a different way of playing but it doesn't add any new moves so using a standard controller will not ruin your experience. IMO your making a good choice. No point in buying a 250$ system for one game that is nearly 99% identical to the gamecube version.

DarthGreg
December 7th, 2006, 08:45 PM
I wasn't arguing against you Dogy, just saying what I would do in your place. I felt the same way about 64 Smash that you feel about Smash Melee, so I think I can identify, but just as Melee ended up being a great game I'm sure Brawl will live up.

I should have mentioned that I havn't bought a console since N64, as well. I've got nothing invested in the current or past generation of gaming consoles, makes the choice different for me.

Dogysamich
December 8th, 2006, 12:41 AM
I wasn't arguing against you Dogy, just saying what I would do in your place. I felt the same way about 64 Smash that you feel about Smash Melee, so I think I can identify, but just as Melee ended up being a great game I'm sure Brawl will live up.

Brawl's gunna fuckin rock and I know it.

I'm just holding onto the glimmer of hope i call "the lazy way into money.... hopefully" :(

kAsT
December 8th, 2006, 02:54 AM
Brawl's gunna fuckin rock and I know it.

I'm just holding onto the glimmer of hope i call "the lazy way into money.... hopefully" :(

yea Brawl is gonna be great, but there are still "great" titles for the Wii besides Zelda. They just get thrown under the rug since its the best game for the Wii. Rayman, Supermonkeys, Madden 07, and Dragonball Z are also great games, but im sure you wouldnt give any of those a chance. Maybe the exception of madden. All 4 of those games received 8+ out of 10 from numerous websites. Plus my manager at gamestop was telling everyone to get Rayman at launch date besides zelda. I still havent played it but it sells out quick.

GhOsT
December 8th, 2006, 08:17 AM
I got Rayman and it's a blast. It's just a bunch of minigames but it's a lot of fun playing with some other people.

InnerFury
December 8th, 2006, 09:06 AM
dogy i love your arguement. It is very illogical and dumb. Unbeatable combo.

Dogysamich
December 8th, 2006, 09:41 AM
dogy i love your arguement. It is very illogical and dumb. Unbeatable combo.

so...... you shelled out 300 bucks for a game?

Do you have an xbox? Cause I know you must be loving steel battalion, lol!

public_slots_free.mL
December 8th, 2006, 11:36 AM
i will buy the Wii version because i want a Wii anyway so might as well wait for that one. Just waiting for january and income tax return.

Kartikeya-OD
December 8th, 2006, 12:07 PM
yea Brawl is gonna be great, but there are still "great" titles for the Wii besides Zelda. They just get thrown under the rug since its the best game for the Wii. Rayman, Supermonkeys, Madden 07, and Dragonball Z are also great games, but im sure you wouldnt give any of those a chance. Maybe the exception of madden. All 4 of those games received 8+ out of 10 from numerous websites. Plus my manager at gamestop was telling everyone to get Rayman at launch date besides zelda. I still havent played it but it sells out quick.

Rayman is awesome. The bunnies are hilarious to watch. The minigames are original and well done. It's a blast to play by yourself and even better with a bunch of friends. I only got the game because my wife wanted it, but it's turned out to be a big suprise. Actually evey single Ubisoft game has been very good. Monster4x4 was also really well done.

I was very suprised by Madden. I had to relearn the game all over with the new wii-mote. It added a brand new gameplay though. I love it when I'm running the ball and I throw my hand out out to the side and hit my friend in the face meanwhile my RB throws out a stiff arm in the same direction. I lol every time.

Dogysamich
December 8th, 2006, 01:40 PM
I love it when I'm running the ball and I throw my hand out out to the side and hit my friend in the face meanwhile my RB throws out a stiff arm in the same direction. I lol every time.

That's fuckin dirty. lol

InnerFury
December 8th, 2006, 02:22 PM
do you base what you say on anything or just assume that your woman's premonition is always right dogy?

~A~
December 10th, 2006, 06:06 AM
I just beat it tonight. I was pleasently happy with the ending battles/story although I as I'm sure everyone, kind of saw it coming. The final blow was awesome *crack*. I did every side quest (poes/bugs/sword skills) so my time was alot higher, but 35-40 seems to be the straight storyline average for most. I loved the wiimote and its interface to the game. In OoT riding on Epona playing that dumb minigame in Gerudo Fortress aiming your bow with a controller was a total bitch. Here you're a fucking sniper aiming with the wiimote. I wiped out that entire hidden village (minus 2) from the starting entrance with my bow and hawkeye. I probably won't play through the entire game again for a while but I do intend on completing the Cave of Ordeals (secret dungeon in gerudo desert with 50 levels for those who dont know) then sitting here waiting gleefuly for the next knowing Nintendo's keeping up the good work.

Pro
December 10th, 2006, 07:15 PM
i went through the cave of ordeals unprepared to get the poes, and lost at the last level. :(

Dogysamich
December 10th, 2006, 08:53 PM
i went through the cave of ordeals....

i stopped right there cause i thought this thread got highjacked by Disgaea!!!!!!!!!!! >.<

Lt.
December 10th, 2006, 11:09 PM
i finished the 2nd dungeon then i sent my wii off after i got my new fixed one (kept getting that error code 113013 or something :( )

i dont mind restarting tho, its a fun game,

and the ds zelda thats coming next is gonna be cool as tits i tells ya

Kartikeya-OD
December 11th, 2006, 02:26 PM
I've logged 42 hours and am now at the end vs Ganon. I've died three times now trying to beat him. I keep getting to the last kick ass swordfight but I didn't come prepared. Plus I didn't find near enough heart containers throughout the game either. I can beat him, I just need to take a break and play a different game for awhile.

Nine
December 15th, 2006, 01:26 AM
I've logged 42 hours and am now at the end vs Ganon. I've died three times now trying to beat him. I keep getting to the last kick ass swordfight but I didn't come prepared. Plus I didn't find near enough heart containers throughout the game either. I can beat him, I just need to take a break and play a different game for awhile.the final battle is awesome. great cutscenes surrounding it too.
i beat the game today at 49 hours which i must have about 10 where i left it running

~A~
December 15th, 2006, 02:32 AM
The one v one is easy. You roll do the roll behind you learn from the ancient spirit, then you do it once more while ganon will kick at the air where you just were and you slice the heck out of him.

Nine
December 15th, 2006, 08:34 AM
When you have him vulnerable, does it actually count how much damage you do, or does it hit a cap and force you to stun him multiple times?

The reason I ask is because the first time I fought him, I had him stunned and I did like.. 15 leap attacks on him in a row. Then the next time I fought him I didn't get nearly as many hits and he died in the same amount of stuns.

Rothschild
December 16th, 2006, 11:55 AM
how does egm give this game a perfect 10 score, which is unheard of btw. (to name a few egm gave platinum awards to games such as ocarina of time, soul calibur, halo.. yeah all f'ing incredible games)

and then gamespot gives it a 8.9 out of ten

both are probably the most respected video game review publications among print and internet, yet their scores are so off from each other!!!!

can't wait to play it, mom got it already, not getting it till xmas

polarity
December 16th, 2006, 01:56 PM
I rarely take Gamespot's reviews at face value.

Milosenpotion
December 17th, 2006, 03:19 AM
Gamespot isn't respected...it gets alot of traffic for having videogames.com redirect internet newbies to them.

Pro
December 18th, 2006, 02:23 PM
ign > gamespot.

Magus
December 18th, 2006, 04:35 PM
can we not tell me the stuff about the final fight without spoilers... i almost read that stuff.

Nine
December 18th, 2006, 04:57 PM
snape killed dumbledore

Pro
December 18th, 2006, 09:44 PM
generally, if you don't want spoilers, don't read any threads on zelda til you beat it.

Magus
December 19th, 2006, 08:36 AM
well, it was a review before the last couple of posts, which started asking about specific events.

Prizzo
December 19th, 2006, 05:36 PM
Ive logged 32 hours and im just now entering the desert, which is after the 3rd temple for people who havent played it yet. Sounds like i suck, but im a huge explorer hoor LoL, plus Ive been fishing and playing alot of the minigames/sidequests. Im guessing my time would be considerably shorter if i had just went linear through the game.

Dion
December 20th, 2006, 12:07 AM
On IGN there is a Head to Head Comparison for insiders.

it goes on a 6 page rant about each version. But overall IGN declares the GC version better.

Overall Recommendation
Taking the broad view of this Head-to-Head you are left with Widescreen vs. 4:3 and rudimentary Wiimote controls vs. a classic GameCube controller. It would seem that the Wii versions would win hands down, but when you delve into the details of the game's presentation and controls you'll realize that overall this title is stronger on the platform for which it was originally intended.

Winner
1) GameCube
2) Wii

i was really shocked by this.. i figured both version's would be great and they are but i thought they would give the edge to the Wii.

polarity
December 20th, 2006, 12:14 AM
Good. I had no intentions of buying a Wii anyway.

Pro
December 20th, 2006, 01:27 AM
I can't really see how they can justify the GC version being better without the wiimote. But I haven't played the GC version either. I'll check out the review at work tomarrow. I really think the wiimote is awesome in Zelda.

Trying to use Zelda to justify a Wii purchase is dumb imo. Don't buy it for Zelda, buy it for features of the system and future Wii only titles. The only thing i'll knock the wii for is the cost of the controllers (wiimotes, nunchucks, classic).

Prizzo
December 20th, 2006, 02:24 AM
tell me arbiters grounds isnt the coolest temple ever!!!! EMIRITE!?!

rasputin
December 20th, 2006, 08:45 AM
I honestly like the GC version more than the Wii version, and I have both versions.

Arbiter's Ground is a cool temple and has one of the cooler bosses up to that point, too.

Kartikeya-OD
December 20th, 2006, 11:52 AM
Who wrote the article for IGN insider? This was from Matt C on the GCN review.

As someone who has played both the GameCube and Wii versions of Twilight Princess, I can confidently state that I prefer the latter for its handful of extras, including what I consider to be enhanced controls and an exclusive 16:9 widescreen mode. That being said, though, I can certainly understand why purists might want to stick with the more conventional controls of the GCN build and as far as a traditional setup goes, Twilight Princess is definitely as good as it gets. (http://cube.ign.com/articles/751/751266p3.html)

Either way it's the best title for both systems. It pushes the GC to it's limits which more games should have done. If this game would have come out 4 years ago so many more people would have believed in the GC like I did. Now take the quality and double it and someone will do the Wii justice.

rasputin
December 20th, 2006, 01:50 PM
I've encountered no slowdown in the GC version.

Kartikeya-OD
December 20th, 2006, 09:23 PM
I noticed some framedrops in certains areas but nothing major at all.

rasputin
December 20th, 2006, 10:09 PM
Where are you at now? I just got back to the Light Temple. It's such a nostalgic place.

Dogysamich
December 21st, 2006, 12:15 AM
i've been slowly makin my way through on GC, been caught up with other things.

Got into the Snowpeak Ruins before i turned it off today.

Is it wrong that when i got the spinner, i spent the rest of that dungeon sayin "I'M RIDIN SPINNER, IM RIDIN SPINNER, IT WONT STOP!!"

I was laughin hysterically when i pulled it out of the box.

rasputin
December 21st, 2006, 12:19 AM
I hated the Snowpeak Ruins.

~A~
December 21st, 2006, 03:36 AM
I hated the Snowpeak Ruins.

That's because you didn't expect it to be a dungeon and it was extremely linear, hardly a dungeon.

rasputin
December 21st, 2006, 11:14 AM
That's because you didn't expect it to be a dungeon and it was extremely linear, hardly a dungeon.

You're dumb; it's unbelievable. I considered climbing the mountain linear.

And are you drunk? At the beginning you said I didn't expect it to be a dungeon, then at the end you said it's "hardly" a dungeon. It was a dungeon, and I knew I was climbing up, and sliding down, to a dungeon, and I knew from the beginning of the game how I hated ice dungeons just like I hated that tiny one in OoT where you got the steel boots. Just because you were clueless and had no idea what you were climbing to doesn't mean everyone didn't, either. :o

Prizzo
December 21st, 2006, 11:01 PM
wow, lets calm down guys its just a game... Anways, i just beat the snowpeak ruins(which should be called the yetta or yeti mansion). That was the gayest boss in zelda history imo and this coming from a HUGE zelda fan... i love every single minute of every single zelda game and that was lame.. at any rate does the story every start to pick up any better?

~A~
December 21st, 2006, 11:21 PM
You're dumb; it's unbelievable. I considered climbing the mountain linear.

And are you drunk? At the beginning you said I didn't expect it to be a dungeon, then at the end you said it's "hardly" a dungeon. It was a dungeon, and I knew I was climbing up, and sliding down, to a dungeon, and I knew from the beginning of the game how I hated ice dungeons just like I hated that tiny one in OoT where you got the steel boots. Just because you were clueless and had no idea what you were climbing to doesn't mean everyone didn't, either. :o

By "you" I ment the common Zelda player. I did not expect it to be the dungeon I thought it was just his house a stop by before going into the dungeon until I saw the map. As far as the dungeon itself it was just go straight through 3 rooms to this thing then back track go other way done and done, hence the linear aspect. SO CALM THE FUCK DOWN RASP BEFORE I FUCKING KILL YOU LOLZ!

rasputin
December 22nd, 2006, 12:16 AM
wow, lets calm down guys its just a game... Anways, i just beat the snowpeak ruins(which should be called the yetta or yeti mansion). That was the gayest boss in zelda history imo and this coming from a HUGE zelda fan... i love every single minute of every single zelda game and that was lame.. at any rate does the story every start to pick up any better?

Well, yeah, I guess. After you complete the mirror, the storyline goes into full-blown revelation mode.

Dogysamich
December 26th, 2006, 01:29 AM
Well, I've played enough of the game to where I think I can put in my 10 cents about it with actual knowledge to base my arguement on, and cases to back up any arguements.


**ill try to keep spoiling to a minimum, cause I hate spoiling stuff for people, and i'll be damned if i ever want people to spoil stuff for me [this going onto another rant]**

First and foremost, I will say this game is good, no great. But it's not, say "legendary", as some people claim it is. All in all, granted everything is done on a grander scale than any Zelda game before, I think too many ideas have been blatently recycled or ripped, and most of the original things did not jump out at me as awesome.

Now dont get me wrong, i'm not saying the originality from the game is bad, by any stretch of the imagination. It just didnt play to my personal liking.

, as of right now, I had just finished the 7th dungeon (i think i've counted it right)

I havent played the game at all today, but normally when I sit down, i play from the start of one dungeon to the start of a next (i hate stoping in the middle of dungeons). I just always feel the need to keep going. This game does that to ya. Whether you play it on the wii or gamecube (i've played both), if you have any shred of respect for the LoZ series, you'll be hooked on this game regardless.

I personally think that Twilight Princess ranks up there as one of the greats in the series, but like I said earlier, there are too many things that have been recycled. Some have even said that the game pretty much feels like Ocarina of Time. To support that arguement, I would say yes, if you compare some things from both games, it would feel like they're both the same game, i.e. The 5th Dungeon as compared to the Forest Temple of Ocarina of Time, or one of your "abilities" as compared to the Lens of Truth. If you've played OoT, you might have that "Been there, done that" feel for the game.

Granted, there arent as many recycles as I may make it be, there are still some rips from other titles, i.e. "one" of the bosses (to save spoilers, i wont tell you which). To give you an example of what I mean, i'll quote my friend during said boss fight. "Ya know, it would be kind of ironic if I would up climbing this thing like I would in Shadow of Collosus(sp)" --3 minutes later-- "Oh wow, I called that one."

So, some of the stuff in the game HAS been done before.

--

But, in it's defense. What's wrong with doing something again if it worked. I'll tell you what, I bet you wont ever see another OoT Water Temple again (or help me God if they do ever put another one of those bitches in there). There's nothing wrong with taking a tried-and-trued formula, and expanding it to fit into your own mold.

_________________

The second thing i'll point out about the game, is the items. All in all, I dont like em. Most of them seem rather..... "uncharacteristic", if you will, for Link, and most of them never came off as cool or witty to me. However, I will say, that TP does a good job of making you use a mix of the non-standard items (not the bow, the hookshot, bombs) throughout the game.

__________________

The last big thing that I'll mention is something that's already been brought up, the "dungeons". Now, I put dungeons in quotes because some of the dungeons in the game, honestly dont feel like dungeons. I think a better description for them would be "stages" or "the next area of danger", or somethin to that extent.

The plus side to this is, you sometimes dont know what you're getting into. There were 2 times I went about halfway through a dungeon before i realized it was actually a dungeon. That's not specifically a bad thing, more of my negligence to the game.

. . . yeah i know that one kinda doesnt make sense, just play the game for yourself.


**********************************

All in all, when it's said and done, this game is great. If you own a wii, you've got to have it. I've you've been waiting for the gamecube and got iffy about it because of what's been said; shame on you, go get it now.

Even though I will not say this game is the greatest game on the gamecube, the greatest in the series, or anything of that nature; I will say this game is great, and it is well worth your money.

rasputin
December 26th, 2006, 04:07 PM
Yes, though the game was sort of an upgraded Ocarina of Time, it still retained its own uniqueness. I think this game is going to link (no pun intended) a lot of the old games together after the new Zelda game (already confirmed for Wii) gets released. I liked how I was able to revisit places centuries after OoT on a scale the GC and Wii are capable of displaying.

I thought the majority of the items were very cool, and very unique. The ball and chain and the spinner were a blast to play around with, and the double claw-shot was fun, too.

The Wind Waker had a lot of uniqueness in it which made it a fantastic Zelda game. This, though unique in a sense, didn't really innovate the Zelda series like I thought OoT did, or TWW did.

This is an amazing game. Not the best in the series but definitely great in its own sense. It surpasses OoT on a scale of size and quality (it was nice to see Link having actual facial expressions as opposed to the constant delusional look he had in OoT), but it wasn't nearly as innovative as OoT.

Overall it's a very fitting addition to the Zelda franchise.

On a totally different note, did anyone get nostalgic in the Twilight Realm of Termina from Majora's Mask? I wouldn't be surprised if we found out the two were linked somehow down the road.

Prizzo
December 26th, 2006, 09:15 PM
Ok this is in response to what Dogysamich said and in NO WAY IS THIS A FLAME...the reason i didnt quote him is becuase its way to big a post and i hate when people do that...

First off you say " bet they wont put another OoT water temple in there again ( or help me god if they ever do put another one in there again)"
- Are you sure you played this game??? *cough* Lakebed temple 3 * cough*
but yeah it owns.

Second, you compare the 5th dungeon to being like the Forest temple in OoT. Again I ask myself did he really play this game? "Temple 5", welcome to the snowpeak ruins which is unlike any dungeon in OoT excluding that gay ice cavern you get the iron boots in....also in the same rant you say the lens of truth in OoT compared to an "ablitlity" in TP... if your talking about your wolf sense its hardly the same...

Third, you say that your friend said blah blah blah about climbing a boss like in collosus which is just a false accusation... the only thing you can even remotely say they copied was the sword swinging down? also you say the items are "uncharacteristic" lmfao never in a zelda game have we ever seen such unique items and combinations.. granted the few that are ES
ENTIAL to the zelda lore.

Last but certainly not least your saying that "some of the dungeons dont feel like dungeons but rather stages... dude seriously I think everyone here will agree that the only dungeon that could even be somewhat misjudged would be the snowpeak ruins which you compared to OoT forest temple haha thats still funny

At any rate this is the end of my petty rant, and no im not one of those ZELDA DIE HARDS.. I do enjoy zelda games and I did like this game, however its certianly not my favorite one of the series.. but theres one thing I still wanna know...

DID YOU REALLY PLAY THIS GAME???

Dion
December 27th, 2006, 01:26 AM
DID YOU REALLY PLAY THIS GAME???

owned?

Cent
December 27th, 2006, 10:12 PM
Prowned.

Dogysamich
December 28th, 2006, 12:17 AM
(read his post)


Lets see, first off, Lakebed Temple is A water temple, but if you think that compares to having to set the floors in the water temple of OoT, what's wrong with you

Second, fuck, wrong number, you're right, i ment 4th. I lost count cause it's a recycled concept, but im talkin about the Arbiter's Grounds. How does it start? Chasing 4 poes who took flames from 4 laterns? Dont remember it? Cause I sure do.

And third, good for ya'll, i was stating my opinion about the game, like i said. The City in the Sky didnt feel like much of a dungeon either.

so yeah, i made a typo sorry, but im sorry if i remember some stuff from past and other games that i've played, get off my damn back.

Game's still good.

Prizzo
December 28th, 2006, 01:01 PM
haha lol, yeah ur right though about the poes that is pretty gay they did that again, however that is still one of the coolest temples in the game and the coolest boss possibly in any zelda game..

in the lakebed temple you still had to change the water levels, but your right it didnt suck nearly as bad as the OoT water temple... which is a good thing..

typos happen and yes the city in the sky is a dungeon which was rather gay imo but still a dungeon ;) I actually hated that place lol...

Dogysamich
December 28th, 2006, 08:14 PM
yeah, even though some of it's been done again, it's STILL good.

No matter what I say, i cant deny that fact. This'll probably be the next LoZ i play more than twice. - Especially if i get steady access to a wii.

polarity
December 28th, 2006, 11:43 PM
I just got the Master Sword before I saved for the night. Holy fuck, this game rules. My only gripe is that the bosses feel incredibly simple so far.

Dion
December 28th, 2006, 11:59 PM
I just got the Master Sword before I saved for the night. Holy fuck, this game rules. My only gripe is that the bosses feel incredibly simple so far.

All the bosses are a joke. But they look amazing.

Prizzo
December 29th, 2006, 12:17 AM
I concur with the above post

I wish everyone thats a zelda fan could somehow get nintendo's attention and somehow get them to make the bosses harder in the next freakin game

NINTENDO I WANT TO DIE EVERY NOW AND THEN FFS

Repair Man
December 29th, 2006, 12:23 AM
I finally picked the game up today. I've logged just over 3 hours and I'm entering the Forest Temple (I've been fucking around a lot). All the praise given towards Nintendo's artwork seems pretty accurate thus far...jesus christ, the atmosphere is incredible.

polarity
December 29th, 2006, 02:03 PM
It just gets prettier as you go.

The fact that the bosses don't get any harder is disappointing. Unfortunately, it's par for the course, but then again we might just rock that fucking hard.

Nine
December 29th, 2006, 02:22 PM
It just gets prettier as you go.

The fact that the bosses don't get any harder is disappointing. Unfortunately, it's par for the course, but then again we might just rock that fucking hard.It's just too hard to die in this game. The bosses would be hard if they could kill you easier or if you had a limited time to kill them.

polarity
December 29th, 2006, 02:30 PM
It was hard to die in TWW, too. The bosses just aren't dangerous enough to be labeled as such anymore. I remember the fight with Ganon in OoT and that was harder than anything I've run into with the two GC games.

Prizzo
December 29th, 2006, 02:48 PM
word

i remember gannon on the first zelda for nes being a bitch... so was that fucker at the end of zelda 2 on the nes after you beat dark link

Magus
December 30th, 2006, 01:40 PM
I prefer to erase Zelda II from my memory banks.

JuiCe
December 30th, 2006, 07:43 PM
just picked it up today.. is it just me or are these controls inversed. so far the game is awesome and the graphics are def pleasing. I just dropped splinter cell double agent for GC to play this (the graphics on splinter cell are horrible) and i dont plan on goin back to it heh. these controls are bugging the hell out of me though

Repair Man
December 30th, 2006, 09:36 PM
lol, I don't think I can even count how many times the game has given me goosebumps so far. I just got the Master Sword and I'm currently catching up on some much needed mini-gaming.

btw, Secret Grove = Beautiful.

Prizzo
December 30th, 2006, 11:05 PM
this is true

polarity
December 31st, 2006, 06:09 PM
Just beat Ganon's ass today. I don't think I've ever been as immersed in a Legend of Zelda game as I was with this one. I'll probably leave it for a week and then start up a new game to go for 100% completion.

Magus
December 31st, 2006, 06:58 PM
Whenever I get to wolf parts I tend to stop playing and save...

Love being Link, as always, though.

dubberz
January 4th, 2007, 08:51 AM
Well, without spoiling anything.. if I wait til the end (or near the end) of the game, will I be able to do the side quests... like bugs and poes freely?

Nine
January 4th, 2007, 10:45 AM
Well, without spoiling anything.. if I wait til the end (or near the end) of the game, will I be able to do the side quests... like bugs and poes freely?
basically what happens is it just plays the credits and stops. you have to restart it. from there you can load your last save from BEFORE you beat the game. so basically you have to beat the entire game except for the last boss to do all the side quests.

this point has been discussed here before, but i'll explain it again just because your name is prty lols.